Qualcomm Adreno 510 vs Qualcomm Adreno 643 vs Qualcomm Adreno 685
Qualcomm Adreno 510
► remove from comparisonThe Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.
Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.
Qualcomm Adreno 643
► remove from comparisonThe Qualcomm Adreno 643 is an integrated graphics unit (iGPU) that is used in the Qualcomm QCM6490 and QCS6490. The SoC is not only intended for use in Android-based smartphones and tablets, but also for IoT products with Linux, Ubuntu or Windows 11 IoT Enterprise. In the QCM6490 and QCS6490 the 643 clocks at 812 MHz.
Qualcomm Adreno 685
► remove from comparisonThe Qualcomm Adreno 685 is an integrated graphics card in the Microsoft SQ1 ARM-based SoC. It is similar to the Adreno 680 in the Qualcomm Snapdragon 8cx SoC for Windows laptops but higher clocked and therefore with a higher theoretical performance (2 versus 1.8 TFlops).
Qualcomm Adreno 510 | Qualcomm Adreno 643 | Qualcomm Adreno 685 | ||||||||||||||||||||||||||||
Adreno 600 Series |
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Architecture | Adreno 500 | |||||||||||||||||||||||||||||
Shared Memory | yes | yes | yes | |||||||||||||||||||||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 12, OpenGL ES 3.2, OpenCL 2.0, Vulkan 1.x | DirectX 12 | |||||||||||||||||||||||||||
technology | 14 nm | 6 nm | 7 nm | |||||||||||||||||||||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 | ||||||||||||||||||||||||||||
Date of Announcement | 15.12.2015 | 12.08.2021 | 06.12.2018 | |||||||||||||||||||||||||||
Core Speed | 812 MHz | |||||||||||||||||||||||||||||
Power Consumption | 7 Watt |
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