Before the launch of the Nintendo Switch, the popularity of handheld consoles was seeing quite the decline compared to its peaks from the ‘90s and 2000s. Meanwhile, the introduction of power- efficient processors with fast enough integrated graphics like AMD’s Ryzen 3000U series from a few years ago has revitalized the handheld console market and we currently have the Steam Deck produced by Valve along with a bunch of models produced in China that are constantly one-upping each other every time a new APU generation comes along. Since competition is always good, a new Chinese maker named AOKZOE is now emerging with its own take on Windows-based handheld console gaming. The new Chinese company has recently uploaded a couple of Youtube videos showing specs and fps performance in a few popular games.
The screen on AOKZOE’s console seems to be among the largest we’ve seen thus far and the demo videos suggest that the maximum supported resolution is set to 1920 x 1200. Is the Ryzen 7 6800U APU coupled with 16 GB RAM powerful enough to offer a decent gaming experience in most games running at FHD+ resolutions? Apparently so, according to the latest video showcasing Forza Horizon 5 gameplay footage. With image settings bumped to high running in 1920 x 1200, the AOKZOE console manages to offer a playable experience with 40-50 fps on average. Lowering the resolution to 1280 x 800 while keeping high quality settings ups the average fps count to 60-70.
In another video, the AOKZOE console is demoed with Cyberpunk 2077, Elden Ring and Monster Hunter: World. However, this clip is not mentioning any video settings or resolutions. The demanding Cyberpunk 2077, for instance, runs at 50-60 in high octane action scenes and the fps count even goes up to 82 fps in some slow-paced scenes, but the image quality seems lacking so the details are probably set to low. This could also be the case for Elden Ring as it is shown to average 50-60 fps. Monster Hunter : World is not that demanding and we see it running at 80-100 fps.
Performance overall seems promising thanks to the RDNA2-based Radeon 680M iGPU, and things could further improve with the use of FSR 2.0 and RSR. AOKZOE has not yet revealed any pricing or availability details. As with the other Chinese makers, we can expect to see a crowdfunding campaign for this console, as well.
Source(s)
via Videocardz