The sweetspot mechanic makes body shots from certain sniper rifles instantly lethal within a specific range, regardless of whether the target is hit in the head or chest. This lethal zone varies depending on the weapon. If the enemy is too close or too far away, a headshot is still necessary to secure a kill. In Battlefield 1, this mechanic was intended to encourage snipers to engage more actively in combat instead of camping at the edges of the map.
Many players felt that one-hit body shots were “cheap kills” and criticized the lack of clarity – you could never be certain which rifle the enemy sniper was using or whether a hit would be fatal. Others appreciated the added variety and welcomed the mechanic as a refreshing change from the standard headshot-focused systems of earlier titles. They viewed it as a tactical feature that rewarded smart positioning and strategic play.
Love it or hate it, players will have to come to terms with the return of this feature in Battlefield 6, which is expected to launch in early October. The sweetspot mechanic has already appeared in early gameplay footage – and YouTuber Westie has confirmed the signs.
Discussions about the controversial sniper mechanic are already heating up on Reddit, with both critics and supporters voicing their opinions. However, it remains unclear whether the feature will make it into the final version of the game. Feedback from the upcoming open beta – scheduled for August 9 and 10 – will likely play a key role. There’s a chance DICE will once again find a way to strike a balance, much like they did during the class system controversy.
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Image source: Epic Games