PlayStation 5 news: GameStop says no delay; Daredevil and Wolverine rumors; one PS5 GPU equals 1,658 PS2 GPUs
There have been a few tidbits of news concerning the PlayStation 5 (and Xbox Series X) lately, starting with a report concerning an earnings call with GameStop’s CEO, George Sherman. The executive mentioned that the current coronavirus pandemic doesn’t seem to have affected the launch schedule for either the PS5 or XSX yet and that there had only been “minimal” issues in regard to all product deliveries. But of course, the future is uncertain and Sherman will certainly want to cast a positive line to nervous shareholders.
A 4channel post has revealed alleged details about Daredevil and Wolverine games being planned for the PS5, XSX, and PC. According to the poster, Wolverine will be similar to God of War in gameplay but could be in development for another 2-3 years. Daredevil, apparently scheduled for 2021 or 2022, will involve the hero taking on Bullseye in a game map that is equivalent to 65 square miles. Daredevil will be able to utilize echolocation skills and the game revolves around detective work and close-quarter combat. However, the leaker says the title is based in Chicago, whereas Daredevil is based in New York. This could be proof of a fake leak or maybe Marvel is planning a new city background to avoid crowding Spider-Man?
Lastly, Android Central has created a fun comparison of the power of the PS5’s GPU compared to previous PlayStations. The PS5 will wield 10.28 TFLOPS of GPU compute performance, while the PS2’s GPU managed 6.2 GFLOPS, which is 1,658.06 times lower than the 10,280 GFLOPS of the PS5. The PS3’s 230.4 GFLOPS makes it 44.62 times lower, and it takes 5.59 PS4 consoles at 1.84 TFLOPS each to match the PS5. Even the mighty PS4 Pro has to rely on 2.45 times its 4.2 TFLOPS to keep up with the next-generation console. Of course, this is not a true indication of relative power, but it does show how the PS5’s GPU is in another galaxy compared to the PS2’s graphics processor.