PlayStation 5 gameplay comparison videos for Spider-Man: Miles Morales present the ray tracing at 30 fps or performance mode at 60 fps quandary
Unsurprisingly, the hype surrounding the PlayStation 5 is hitting new heights as the amount of days before the console’s launch is slowly reduced. The latest topic that has been creating some considerable debate has centered on the gameplay choices available to those who pick up a copy of Spider-Man: Miles Morales. It’s possible to play the game on the PS5 in two distinctly different modes: fidelity mode and performance mode.
While fidelity mode gives gamers the chance to appropriately marvel at all the ray-traced reflections that are abundant in the PS5 version of Spider-Man: Miles Morales, it also means for settling for native 4K output at “just” 30 fps. The 30 fps rate is considered to be the minimum level of frames per second to enjoy smooth gameplay, and as can be seen in the comparison videos (one example embedded below), PS5 owners playing Miles Morales in fidelity mode will appreciate the graphical representation of windows, polished floors, and puddles so much more.
But this is Spider-Man: Miles Morales…it’s all about the action, the fight scenes, and of course web-swinging your way around New York City. The combination of the PS5 and performance mode seems ideal here, and this choice offers gameplay at 60 fps but without ray tracing, and according to analysis from Digital Foundry, a slightly reduced resolution too (“just shy of native 4K”). So which mode should gamers choose? That’s the quandary to be faced.
Of course, there is a simple answer here – a game like Spider-Man: Miles Morales, which has already been picking up a multitude of plaudits from critics, deserves to be played multiple times, especially when it’s going to cost around US$69.99/£69.99/€79.99/AU$124.95 for the Ultimate Edition. So PS5 owners can try out the 30 fps fidelity mode and the 60 fps performance mode and get to enjoy the best of both worlds.