ARM Mali-T830 MP2 vs Qualcomm Adreno 505 vs ARM Mali-T860 MP2

ARM Mali-T830 MP2

► remove ARM Mali-T830 MP2

The ARM Mali-T830 MP2 is an integrated graphics card for smartphones and tablets. It first appeared in the HiSilicon Kirin 650 in the beginning of 2016. The chip features two clusters and supports OpenGL ES 3.2, OpenCL 1.2 and DirectX 11 (FL 9_3). 

The performance should be similar to the old ARM Mali-450 MP4 and therefore non demanding Android games should run fluently.

The ARM Mali-T830 MP2 in the Kirin 650 is manufactured at TSMC at 16nm FF+ and therefore also suited for smaller smartphones.

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

ARM Mali-T860 MP2

► remove ARM Mali-T860 MP2

The ARM Mali-T860 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P10. The chip is available since Q1/2015 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.1. The Mali-T860 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.

The MP2 version is used e.g. in the Mediatek Helio P10 at 700 MHz and performs similar to a Adreno 405 or Mali-T628 with a low core count (e.g. MP2 or MP4). Therfore, only low demanding gaming are suited for the GPU.

In the Helio P10 the GPU is manufactured in 28nm at TSMC.

ARM Mali-T830 MP2Qualcomm Adreno 505ARM Mali-T860 MP2
ManufacturerARMQualcommARM
Mali-T800 Series
Mali-T880 MP12 12 @ 650 (Boost) MHz
Mali-T880 MP4 4 @ 900 (Boost) MHz
Mali-T880 MP2 2 @ 900 (Boost) MHz
Mali-T860 MP2 2 @ 700 MHz
Mali-T830 MP3 2 @ 600 (Boost) MHz
Mali-T830 MP2 2 @ 600 (Boost) MHz
Mali-T830 MP1 1
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Mali-T880 MP12 12 @ 650 (Boost) MHz
Mali-T880 MP4 4 @ 900 (Boost) MHz
Mali-T880 MP2 2 @ 900 (Boost) MHz
Mali-T860 MP2 2 @ 700 MHz
Mali-T830 MP3 2 @ 600 (Boost) MHz
Mali-T830 MP2 2 @ 600 (Boost) MHz
Mali-T830 MP1 1
2 - 2 -
Core600 (Boost) MHz450 MHz700 MHz
noyesno
DirectXDirectX 11 (FL 9_3)DirectX 12.1DirectX 11.1
Technology16 nm14 nm28 nm
FeaturesOpenGL ES 3.2, OpenCL 1.2, DirectX 11 (FL 9_3)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)Open CL 1.2
Introduced01.04.2016 15.12.2015 01.01.2015
Manufacturerhttp://www.arm.com/products/multimedia/m...
ArchitectureAdreno 500Midgard
CodenameMidgard
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 6598 x 2360 MHz? MHz? MHz
HiSilicon Kirin 6588 x 2350 MHz900 MHz? MHz
Samsung Exynos 7870 Octa8 x 1600 MHz700 MHz? MHz
» show 2 more
min. - max.700 - 900 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 5376     avg: 10021.4     median: 11147 (2%)     max: 11713 Points
min: 7924     avg: 10280.3     median: 9713 (2%)     max: 13615 Points
min: 5884     avg: 9564.7     median: 9806 (2%)     max: 11713 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 4548     avg: 6301     median: 6960 (1%)     max: 7395 Points
5627 Points (1%)
min: 5435     avg: 5972     median: 5919 (1%)     max: 6813 Points
3DMark - Ice Storm Standard Graphics 1280x720
8002 Points (1%)
10835 Points (1%)
min: 9528     avg: 9928.7     median: 9619 (1%)     max: 10639 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 465     avg: 593.9     median: 598 (4%)     max: 721 Points
min: 482     avg: 619.2     median: 603 (4%)     max: 832 Points
min: 425     avg: 546.2     median: 551 (4%)     max: 672 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 387     avg: 504.3     median: 509 (2%)     max: 618 Points
min: 423     avg: 539.9     median: 529 (2%)     max: 732 Points
min: 364     avg: 477.8     median: 481 (2%)     max: 579 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 297     avg: 398.3     median: 404 (6%)     max: 483 Points
min: 0     avg: 362.2     median: 365 (5%)     max: 502 Points
min: 299     avg: 380.8     median: 385 (6%)     max: 479 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 241     avg: 327.9     median: 333 (4%)     max: 401 Points
min: 0     avg: 302     median: 304 (4%)     max: 419 Points
min: 248     avg: 319.9     median: 322 (4%)     max: 406 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-T830 MP2
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-T860 MP2
T-Rex HD Onscreen C24Z16 + ARM Mali-T830 MP2
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + ARM Mali-T860 MP2
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 4     avg: 7.1     median: 7 (1%)     max: 8 fps
min: 4     avg: 7.9     median: 7 (1%)     max: 19 fps
min: 4     avg: 6.5     median: 6 (1%)     max: 8 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 4     avg: 8.4     median: 8 (2%)     max: 10 fps
min: 4     avg: 11.6     median: 14 (4%)     max: 18 fps
min: 4     avg: 9     median: 7 (2%)     max: 15 fps
GFXBench - Aztec Ruins High Tier Onscreen
1.7 fps (1%)
min: 1     avg: 3.3     median: 3 (2%)     max: 4 fps
min: 1     avg: 1.9     median: 1 (1%)     max: 2 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 0     avg: 1     median: 1 (1%)     max: 1 fps
min: 0     avg: 1.1     median: 1 (1%)     max: 1 fps
0.8 fps (1%)
GFXBench - Aztec Ruins Normal Tier Onscreen
2.6 fps (1%)
min: 2     avg: 5.4     median: 5 (3%)     max: 6 fps
min: 2     avg: 2.8     median: 2 (1%)     max: 4 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
2.7 fps (1%)
min: 2     avg: 3.2     median: 3 (1%)     max: 3 fps
min: 1     avg: 2.3     median: 2 (0%)     max: 2 fps
GFXBench - Car Chase Offscreen off screen
min: 1     avg: 2.7     median: 2 (1%)     max: 3 fps
min: 2     avg: 2.7     median: 2 (1%)     max: 3 fps
min: 1     avg: 2.3     median: 2 (1%)     max: 2 fps
GFXBench - Car Chase Onscreen on screen
min: 1     avg: 3.1     median: 3 (1%)     max: 4 fps
min: 2     avg: 4.5     median: 5 (2%)     max: 7 fps
min: 1     avg: 3.3     median: 2 (1%)     max: 5 fps
Basemark ES 2.0 - Taiji Free
57.8 fps (96%)
33.5 fps (56%)
min: 43     avg: 46.5     median: 46 (77%)     max: 49 fps
Basemark X 1.1 - High Quality
min: 8323     avg: 8545.3     median: 8542 (19%)     max: 8774 fps
8015 fps (18%)
min: 6004     avg: 6373     median: 6378 (14%)     max: 6737 fps
Basemark X 1.1 - Medium Quality
min: 15988     avg: 16553.8     median: 16613 (37%)     max: 17001 fps
min: 16486     avg: 16609.5     median: 16609 (37%)     max: 16733 fps
min: 13009     avg: 13909     median: 14306 (32%)     max: 14412 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 3565     avg: 3702.5     median: 3639 (17%)     max: 3967 Points
min: 2589     avg: 3292     median: 3292 (16%)     max: 3995 Points
min: 2613     avg: 2752     median: 2725 (13%)     max: 2944 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1076     avg: 1184     median: 1160 (18%)     max: 1339 Points
min: 1032     avg: 1167.5     median: 1167 (18%)     max: 1303 Points
min: 178     avg: 764     median: 854 (14%)     max: 1169 Points
Smartbench 2012 - Gaming Index
3983 points (87%)

Average Benchmarks ARM Mali-T830 MP2 → 100%

Average Benchmarks Qualcomm Adreno 505 → 122%

Average Benchmarks ARM Mali-T860 MP2 → 87%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
med.
100%
Mali-T830 MP2:
13 fps  fps
Mali-T830 MP2:
»
World of Tanks Blitz

World of Tanks Blitz

2018
low
Mali-T860 MP2:
52 fps  fps
high
Mali-T860 MP2:
24 fps  fps
Mali-T860 MP2:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-T830 MP2:
31 fps 31 fps ~ 31 fps
100%
Adreno 505:
30 fps 30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
81%
Mali-T860 MP2:
23 fps 27 fps ~ 25 fps
ultra
100%
Mali-T830 MP2:
26 fps 31 fps 31 fps ~ 29 fps
103%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
90%
Mali-T860 MP2:
26 fps  fps
Mali-T830 MP2:
»
Adreno 505:
»
Mali-T860 MP2:
»
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
high
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
Adreno 505:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-T830 MP2:
29 30 30 30 30 30 fps 30 fps 30 fps 35 49 51 52 56 57 58 ~ 40 fps
98%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
133%
Mali-T860 MP2:
47 48 51 58 59 ~ 53 fps
Mali-T830 MP2:
»
Adreno 505:
»
Mali-T860 MP2:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-T830 MP2:
29 29 fps 30 30 30 30 30 30 30 30 30 30 ~ 30 fps
100%
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
97%
Mali-T860 MP2:
27 fps 29 30 30 30 30 ~ 29 fps
high
100%
Mali-T830 MP2:
16 18 22 22 22 23 25 25 26 27 28 28 29 fps 30 ~ 24 fps
108%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
117%
Mali-T860 MP2:
27 28 29 29 29 ~ 28 fps
Mali-T830 MP2:
»
Adreno 505:
»
Mali-T860 MP2:
»

Asphalt 9: Legends

2013
low
Adreno 505:
27 fps 30 fps 30 fps ~ 29 fps
Mali-T860 MP2:
23 fps 26 fps 26 fps ~ 25 fps
high
Adreno 505:
19 fps 24 fps 27 fps ~ 23 fps
Mali-T860 MP2:
16 fps 22 fps 24 fps ~ 21 fps
Adreno 505:
»
Mali-T860 MP2:
»
Real Racing 3

Real Racing 3

2013
high
100%
Mali-T830 MP2:
25 26 ~ 26 fps
Mali-T830 MP2:
»
Temple Run 2

Temple Run 2

2013
high
Adreno 505:
60 fps  fps
Adreno 505:
»
Subway Surfers

Subway Surfers

2012
high
100%
Mali-T830 MP2:
58  fps
Mali-T830 MP2:
»

Average Gaming ARM Mali-T830 MP2 → 100%

Average Gaming Qualcomm Adreno 505 → 102%

Average Gaming ARM Mali-T860 MP2 → 103%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)