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Indie smash hit VVVVVV is now open source

VVVVVV's simplistic graphics mask its brutal difficulty. (Image via Steam)
VVVVVV's simplistic graphics mask its brutal difficulty. (Image via Steam)
The popular Indie platformer VVVVVV is now open source and available on GitHub. Terry Cavanagh, the creator of the game, detailed the process of porting the original Adobe Flash release to C++ for release on PC on his blog. It's an entertaining read, especially for fans of the game.

It’s hard to believe that gamers have shifting gravity to dodge spike in the Indie game VVVVV for a decade, but January 10 marked the tenth anniversary of the popular platformer. To celebrate, the developer behind the game has released VVVVVV’s source code on GitHub.

VVVVVV began its life as an Adobe Flash game back in 2010. After gaining modest popularity for its brutal gameplay, the title was ported to PCs using C++ and later adapted to multiple platforms. VVVVVV’s gameplay centers around platforming through a world riddled with spikes. Rather than jumping, though, players must flip gravity and fall down (or up) while dodging insta-kill skewers.

Terry Cavanagh, the original designer of the game, released both the C++ and mobile version source codes on GitHub. Announcing the release on his blog, Cavanagh detailed some of the difficulties he encountered with porting the game, particularly with the C++ port. Considering the game was first created in Adobe Flash, Cavanagh essentially duct-taped the game together in the pursuit of “getting something on the screen” rather than “implementing it properly.” While the game is certainly stable, playable, and enjoyable, it’s quite entertaining to see the developer’s take on the creation of what he says is his most important game.

Have you played VVVVVV? What are your thoughts on the game? Let us know in the comments.

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2020 01 > Indie smash hit VVVVVV is now open source
Sam Medley, 2020-01-14 (Update: 2020-01-14)
Sam Medley
Sam Medley - Review Editor - @samuel_medley
I've been a "tech-head" my entire life. After graduating college with a degree in Mathematics, I worked in finance and banking a few years before taking a job as a Systems Analyst for my local school district. I started working with Notebookcheck in October of 2016 and have enjoyed writing news articles and notebook reviews. My areas of interest include the business side of technology, retro gaming, Linux, and innovative gadgets. When I'm not hunched over an electronic device or writing code for a new database, I'm either outside with my family, playing a decade-old video game, or sitting behind a drum set.