Cyberpunk 2077 Patch 1.1 delivers all-round improvements for the PlayStation 4 with little joy for the Xbox One; Hotfix 1.11 fixes game-breaking Down on the Street bug
Cyberpunk 2077 was a mess on the base versions of last-generation consoles, with crashes, low framerates and countless bugs plaguing the PlayStation 4 and the Xbox One. CDPR rolled out the first patch for the game last week that it billed would fix numerous bugs and issues on PC, consoles and Stadia. Sadly, Patch 1.1 also introduced a game-breaking bug, which CDPR claims to have addressed with Hotfix 1.11.
While this is all well and good, Digital Foundry has demonstrated that Cyberpunk 2077 runs poorly on the base Xbox One. CDPR has seemingly fixed the bugs that caused the game to crash frequently, but low framerates, bugs and substandard image quality remain.
It is a different story on the PlayStation 4, though. Cyberpunk 2077 still needs work on the PlayStation 4, and all platforms in our experience, but the PlayStation 4 version now runs smoother than it did on Patch 1.02. Additionally, Digital Foundry has shown that Patch 1.1 noticeably improves the game's image quality on the PlayStation 4.
Overall, Cyberpunk 2077 now seems considerably more playable on the base PlayStation 4 than it did at launch. The game still struggles to maintain 30 FPS in parts, but you can expect 10-30% framerate gains with Patch 1.1, on top of the visual and stability improvements.
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