Qualcomm Adreno 512 vs Qualcomm Adreno 530 vs Qualcomm Adreno 505

Qualcomm Adreno 512

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The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

 

Qualcomm Adreno 530

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The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.

The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430, the 530 is especially faster in demanding benchmarks.

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 512Qualcomm Adreno 530Qualcomm Adreno 505
ManufacturerQualcommQualcommQualcomm
Adreno 500 Series
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
ArchitectureAdreno 500Adreno 500
yesyesyes
DirectXDirectX 12.1DirectX 11.1DirectX 12.1
Technology14 nm14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced15.12.2015 15.12.2015 15.12.2015
Core624 MHz450 MHz
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6608 x 2200 MHz? MHz850 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 25561     avg: 28566     median: 29090 (5%)     max: 29496 Points
min: 24310     avg: 32868.8     median: 32997 (6%)     max: 40761 Points
min: 7924     avg: 10176.1     median: 9713 (2%)     max: 13615 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
0 Points (0%)
5627 Points (1%)
3DMark - Ice Storm Standard Graphics 1280x720
0 Points (0%)
10835 Points (1%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1887     avg: 2055.3     median: 2117 (16%)     max: 2151 Points
min: 2649     avg: 3348.3     median: 3425 (25%)     max: 3806 Points
min: 482     avg: 612     median: 603 (4%)     max: 832 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1734     avg: 1933.7     median: 1991 (7%)     max: 2033 Points
min: 3401     avg: 4503.3     median: 4661 (16%)     max: 5006 Points
min: 423     avg: 533.6     median: 529 (2%)     max: 732 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 1270     avg: 1403.3     median: 1434 (21%)     max: 1442 Points
min: 2252     avg: 2604.7     median: 2594 (38%)     max: 2893 Points
min: 0     avg: 357.4     median: 365 (5%)     max: 502 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 1134     avg: 1235.2     median: 1263 (15%)     max: 1268 Points
min: 2488     avg: 2995.5     median: 3108 (37%)     max: 3253 Points
min: 0     avg: 298     median: 304 (4%)     max: 419 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 512
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 530
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 512
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 530
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 20     avg: 22.3     median: 23 (4%)     max: 23 fps
min: 26     avg: 43     median: 44 (8%)     max: 49 fps
min: 4     avg: 7.8     median: 7 (1%)     max: 19 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 19     avg: 21.3     median: 21 (6%)     max: 23 fps
min: 23     avg: 35.6     median: 32 (9%)     max: 48 fps
min: 4     avg: 11.4     median: 14 (4%)     max: 18 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 3     avg: 4.9     median: 5 (3%)     max: 6 fps
min: 6     avg: 8.6     median: 7 (4%)     max: 12 fps
min: 1     avg: 3.2     median: 3 (2%)     max: 4 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 3     avg: 3.5     median: 3 (3%)     max: 4 fps
min: 7     avg: 8.4     median: 7 (6%)     max: 11 fps
min: 0     avg: 1     median: 1 (1%)     max: 1 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 7     avg: 8.2     median: 8 (4%)     max: 9 fps
min: 12     avg: 15.3     median: 15 (8%)     max: 19 fps
min: 2     avg: 5.1     median: 5 (3%)     max: 6 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
8.6 fps (3%)
min: 15     avg: 17.7     median: 19 (8%)     max: 19 fps
min: 2     avg: 3.2     median: 3 (1%)     max: 3 fps
GFXBench - Car Chase Offscreen off screen
min: 8     avg: 8.9     median: 9 (2%)     max: 9 fps
min: 14     avg: 18.3     median: 19 (5%)     max: 20 fps
min: 2     avg: 2.6     median: 2 (1%)     max: 3 fps
GFXBench - Car Chase Onscreen on screen
min: 7     avg: 8.6     median: 8 (5%)     max: 9 fps
min: 8     avg: 14.4     median: 13 (8%)     max: 20 fps
min: 2     avg: 4.4     median: 5 (3%)     max: 7 fps
Basemark ES 2.0 - Taiji Free
33.5 fps (56%)
Basemark X 1.1 - High Quality
min: 21420     avg: 30602.4     median: 33028 (75%)     max: 35449 fps
8015 fps (18%)
Basemark X 1.1 - Medium Quality
min: 28538     avg: 37215     median: 38353 (85%)     max: 41500 fps
min: 16486     avg: 16609.5     median: 16609 (37%)     max: 16733 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 6741     avg: 6820.5     median: 6820 (32%)     max: 6900 Points
min: 4781     avg: 5512     median: 5612 (27%)     max: 6042 Points
min: 2589     avg: 3292     median: 3292 (16%)     max: 3995 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 2286     avg: 2288     median: 2288 (36%)     max: 2290 Points
min: 1913     avg: 2182.8     median: 2178 (34%)     max: 2461 Points
min: 1032     avg: 1167.5     median: 1167 (18%)     max: 1303 Points
Smartbench 2012 - Gaming Index
4410 points (96%)

Average Benchmarks Qualcomm Adreno 512 → 100%

Average Benchmarks Qualcomm Adreno 530 → 161%

Average Benchmarks Qualcomm Adreno 505 → 48%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 512:
30 fps  fps
med.
100%
Adreno 512:
24 fps 30 fps ~ 27 fps
high
100%
Adreno 512:
30 fps 30 fps 30 fps ~ 30 fps
Adreno 512:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Adreno 512:
30 60 fps ~ 45 fps
Adreno 512:
»
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 512:
60 fps  fps
52%
Adreno 505:
30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Adreno 512:
30 fps 60 fps 60 fps ~ 50 fps
60%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
Adreno 512:
»
Adreno 505:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 512:
60 fps  fps
82%
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
high
100%
Adreno 512:
60 fps  fps
80%
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
Adreno 512:
»
Adreno 505:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 512:
30 30 fps ~ 30 fps
143%
Adreno 530:
0 (!) 30 30 30 30 56 58 59 59 60 60 ~ 43 fps
130%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
Adreno 512:
»
Adreno 530:
»
Adreno 505:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 530:
29 29 30 30 30 30 30 30 30 30 30 fps ~ 30 fps
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
high
100%
Adreno 512:
28 fps 29 30 fps ~ 29 fps
100%
Adreno 530:
0 (!) 29 29 29 30 30 30 30 30 30 30 30 30 fps 48 ~ 29 fps
90%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
Adreno 512:
»
Adreno 530:
»
Adreno 505:
»

Asphalt 9: Legends

2013
low
100%
Adreno 512:
28 fps 28 fps ~ 28 fps
104%
Adreno 505:
27 fps 30 fps ~ 29 fps
high
100%
Adreno 512:
28 fps 28 fps 28 fps 30 fps ~ 29 fps
90%
Adreno 505:
24 fps 27 fps ~ 26 fps
Adreno 512:
»
Adreno 505:
»
Real Racing 3

Real Racing 3

2013
low
Adreno 530:
60  fps
high
Adreno 530:
35 51 ~ 43 fps
Adreno 530:
»
Temple Run 2

Temple Run 2

2013
high
Adreno 505:
60 fps  fps
Adreno 505:
»
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 512:
60 fps  fps
Adreno 512:
»

Average Gaming Qualcomm Adreno 512 → 100%

Average Gaming Qualcomm Adreno 530 → 122%

Average Gaming Qualcomm Adreno 505 → 86%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)