Steam Deck receives DualSense Edge and Local Network Game Transfers support with new update
Valve has rolled out a new update for the Steam Deck via a new Client build. As always, Valve has tested the update on its Beta software channels first. Hence, the update will be familiar to those who have enrolled their Steam Decks on Valve's Beta channels.
According to Valve's blog post, this month's update focuses on improving the Local Network Game Transfers experience, among other minor changes. In practice, this should allow you to transfer an existing Steam game installation and update files from a PC to a Steam Deck over a local area network. Valve has also published a dedicated support document covering how this new feature works.
Elsewhere, Valve claims to have improved Desktop Mode with bug fixes and UI refinements. Moreover, it is now possible to remap the rear buttons on the Sony DualSense Edge, courtesy of added support. Valve states that it has bundled nearly two dozen other Steam Input changes in this month's update too. Please see Valve's blog post for the full changelog, which contains over 50 changes. Incidentally, Valve re-released the Steam Deck Client update to address the following issues. For reference, these do not impact any other changes that the March update brings to the Steam Deck.
- Fixed game beta success/failure and dropdown not updating when opting into a password-protected beta branch
- Fixed Big Picture Mode not opening when Steam is set to launch on startup when configured as the default mode
- Fixed a regression in ISteamHTTP talking to servers with ALPN TLS extensions but no HTTP/2 support
- Fixed an issue with non-Steam game configs not loading properly
- Fixed an issue where switching games in the configurator could show data for the previous game after making an edit
- Added option to play a Points Shop startup movie on Wake
- Fixed an issue resuming a game upon Wake
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