No. 1 on Steam's free trending chart: Why this card-based RPG is taking off

Unlike traditional deckbuilders, SPAM has one defining feature: Each deck consists of just four cards. All four are already on the battlefield at the start of a match, eliminating the usual card-drawing mechanic. The goal is to defeat all four of the opponent's creatures. To do so, players must use their abilities wisely, manage resources and react to their opponent's strategy. Some creatures deal particularly high damage, while others heal their allies or protect them from enemy attacks.
There's also the so-called Tox Shop, where players can purchase upgrades during battles to strengthen their creatures or experiment with new card combinations. However, the available upgrades are partly determined by chance. Players therefore need to remain flexible and adjust their strategies on the fly when necessary. Between battles, they can unlock new cards and optimize their teams.


One day after launch, SPAM has around 700 user reviews on Steam, 87% of which are positive. Players particularly appreciate the surprising tactical depth despite the small teams and the wide variety of card combinations. The polished presentation, with its hand-drawn illustrations, has also received praise. So far, criticism has mainly focused on the rather inadequate tutorial and the monetization system. While all gameplay-relevant cards can be unlocked for free, real-money purchases can speed up the process. Many players also consider the in-game purchases relatively expensive.
Still, SPAM certainly seems worth a look, especially since it is free to play on Steam. Finding opponents shouldn't be a problem either: According to SteamDB, the game has already surpassed 7,000 concurrent players. The fact that SPAM has attracted so many players right at launch is likely due in no small part to its unusual gameplay concept, varied battles and free access. However, an official Steam Deck compatibility rating is still pending.













