"Gaming Super Resolution" patent hints that AMD's DLSS alternative will be platform-agnostic
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A patent detailing AMD's "Gaming Super Resolution" upscaling feature was recently uncovered by tipster @ayxerious. The patent describes a process where the neural network generates "non-linear upsampled versions of the input image," which are then output at a higher resolution than the base input.
What does this mean for final image quality? AMD describes "Gaming Super Resolution" output as creating high-quality image approximations and achieving high framerates." From this, it appears that "Gaming Super Resolution" uses a more or less similar process to DLSS to arrive at a high quality, performant output frame.
What's more interesting, however, is that AMD goes on to state that the technology will work on a range of hardware, including handheld devices and TV set-top boxes and mobile phones. If Gaming Super Resolution is truly cross-platform, it could offer users DLSS-like benefits without the need for specific RTX-class hardware from NVIDIA. The mobile aspect here is particularly interesting.
Samsung is likely to release a smartphone with RDNA2 graphics this year or early 2022. If AMD's GRS runs on phones, it could potentially enable gamers to run titles like PUBG and Fortnite at high framerates without burning through their battery life.