AMD FidelityFX Super Resolution rumored to launch in June with software-based algorithmic super sampling that works on non-AMD GPUs
AMD’s alternative for the DLSS tech from Nvidia could be launched much sooner than expected. When AMD first announced the RX 6800 and 6900 cards in late 2020, it mentioned that there should be some type of resolution scaler included in the FidelityFX toolkit, yet Team Red was also suggesting that it may take a while to release such feature, since the plan was to make it an open standard that would be available on PCs as well as consoles. Things were not much clearer later on, when AMD CVP Scott Herkelman shared that the feature would be known as FSR (FidelityFX Super Resolution) in March this year. AMD was still trying to figure out what non-AI-based approach to implement, and it looked like release might happen toward the end of the year. However, according to a report coming from Youtuber Coreteks, AMD is already working with select game developers to test out the FSR feature, which could get released some time this June, but only for PC.
It looks like AMD decided to go with a software-based algorithmic super sampling approach that takes advantage of the massive parallelism mustered by the compute units inside the RX 6000 GPUs. It is far less taxing on the hardware as it does not require AI training, and it also requires minimal developer intervention, which can speed up the adoption rate. Being a software-based solution, FSR is apparently compatible with non-proprietary hardware like older Nvidia GTX cards and even upcoming Intel GPUs.
Regarding the performance versus the Nvidia DLSS solution, developers who had the chance to play with FSR claim that image quality and speed are looking good, but could not provide exact figures since AMD apparently sent out different versions with different performance specs to each and every developer in order to catch leakers. It is still unclear when FSR is going to be implemented for consoles, but seeing that some FidelityFX features are already available only on the Xbox Series X/S consoles, PS5 might be the last to get FSR support.