During the RX 6700 XT reveal, AMD briefly showcased a ray-tracing demonstration for Resident Evil Village. The highly anticipated sequel to Resident Evil 7 is set to feature ray-traced reflections and other RT effects, at least on AMD hardware. It isn't clear at the moment as to whether or not ray-tracing will be an AMD exclusive feature in this game.
Considering the resources NVIDIA has invested towards promoting the technology - the RT in RTX literally stands for ray-tracing - we wouldn't be surprised to see cross-platform compatibility. Resident Evil Village's setting, with lots of moist, reflective surfaces, is a great environment to showcase ray-traced reflections. The trailer also appears to show off ray-traced indirect lighting - the walls behind sconces look noticeably brighter when ray-tracing is enabled.
From the looks of things, the game will feature comprehensive ray-tracing effects and this might have a significant impact on performance. It's telling that AMD showed off ray-tracing alongside FidelityFX, their contrast-adaptive sharpening and upscaling solution - this implies that ray-traced effects might not run well at native resolution on AMD cards. If ray tracing makes its way over to NVIDIA cards in this game, DLSS 2.0 could offer a viable solution.
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