Capcom promises fix for Resident Evil Village performance issues on PC
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Time and again, DRM clients such as Denuvo have hampered the performance of several titles, often by significant amounts. 2017's Assassin's Creed Origins was one such example. Capcom's survival horror title Resident Evil Village is no different, unfortunately. Some time ago, we reported that a cracked version of the game ran faster than a legitimate copy, presumably due to Denuvo chewing up resources in the background. Thankfully, Capcom plans on doing something about it soon.
A Capcom spokesperson said that the company is working on a fix to address said performance issues in a statement to Eurogamer. The patch will be available 'soon' for all PC storefronts. However, that doesn't change the fact that Denovo is still one of the more resource-heavy DRM solutions out there. Users on low-end hardware will almost certainly feel the pinch while trying to run any Denuvo-enabled game. At this point, Denuvo has become a necessary evil as it is one of the few DRM software out there that effectively keep pirates at bay.
While the pirated copy of Resident Evil Village may run better than the real deal, it is not without faults. Eurogamer pointed out that it was missing some animations and had wonky character models. Furthermore, the test spanned for a small portion of the game, so there's no telling what bugs might pop up later.
Over the years, many developers have come up with ingenious ways to punish freeloaders who pirate their titles. For example, Devolver Digital punished Serious Sam 3 pirates by having an unkillable, chaingun-toting scorpion hound you for the entirety of the game. Capcom isn't one to pull such shenanigans, but Resident Evil Village would be a good start.