Resident Evil 2, 3, and 7 all get ray tracing updates at the same time, but DX11 supported gets axed, breaking compatibility with older graphics cards
Three months after an initial announcement, Capcom simultaneously updated Resident Evil 2, Resident Evil 3, and Resident Evil 7 to feature ray tracing functionality and 3D audio support. The update launched simultaneously on console and PC. While the update is welcome for owners of newer RT-capable graphics cards, Capcom inexplicably cut support for the game's DX11 renderer, with DX12 now mandatory.
This is bad news for owners of older cards like the GeForce GTX 760 or Radeon R7 260X - the games' former min spec GPUs. Without a DX11 fallback, cards that don't have hardware support for DX12 will either see performance drops or not be able to run the games at all.
For gamers with newer cards, though, the update will deliver significantly improved visuals with ray-traced shadows and reflections. Considering how well all three of these titles run, ray-tracing could be viable even on entry-level RT hardware like the GeForce RTX 2060.
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