Game-changing PlayStation 5 DualSense controller's adaptive triggers reportedly suffering from malfunctioning springs
The PlayStation 5's DualSense controller offers new levels of immersion thanks to adaptive triggers that can vary their feedback depending on in-game actions. Astro's Playroom was one of the first games showcased to make good use of adaptive triggers. However, not all gamers seem to be having a great time. Several users have reported that their adaptive triggers have started malfunctioning or have broken down completely.
A post by user EeK9X at the Resetera forums notes,
A few days ago, I was swinging around in Miles Morales when I felt the R2 snap and immediately become looser. It was as if whatever was causing the trigger to "resist" broke, causing it to go back to being a regular, non-adaptive trigger.
Now, considering that I have less than 50 hours of playtime on the PS5 and have always taken good care of my devices, this was unexpected, to say the least. So, I started researching to see how widespread this issue was. And I'd say it's pretty widespread."
There seem to be several posts on Reddit documenting this problem as well. Apparently, the issue can be traced to a spring being dislodged from its location (can be seen from 9:32 in the embedded video below).
EeK9X wrote that discussing the issue with phone support did indicate that problems with DualSense controllers and adaptive triggers weren't isolated cases. It is possible that Sony may redesign the adaptive trigger mechanism to be more robust and last longer in future productions of the DualSense controller if too many complaints pour in.
According to a Reddit post by user u/mofftarkin33, a temporary workaround is possible by reinstalling the spring backwards. It is also possible to disable the adaptive mechanism in the PS5 settings so that they function like regular triggers. That being said the best course of resolution is to claim warranty and get a replacement controller directly from Sony.