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WOWCube reimagines the Rubik's cube as a digital gaming device, more

Popular smartphone game Cut the Rope has be reimagined for the WOWCube. (Image: CubiOs Inc)
Popular smartphone game Cut the Rope has be reimagined for the WOWCube. (Image: CubiOs Inc)
CubiOs Inc. is on the cusp of launching one of the most interesting gaming systems we’ve seen. The WOWCube is in some ways a digitalized take on the famous Rubik’s cube on the surface, but beneath its eight distinct surfaces lies a lot of clever technology and software.

The rise of smartphones has led to an explosion in the popularity of casual gaming. Looking to inject some old-fashioned physicality and three-dimensionality back into the casual gaming market, CubiOs Inc. is on the verge of launching the WOWCube. Conceived by the father and son team of Ilya Osipov, an engineer, and his 12-year old son Savva Osipov, the WOWCube has been in development since 2016 and will be released this spring.

The WOWCube consists of eight connected cubicle modules layered around three mutually perpendicular axes that are designed to allow users to interact with the digital world like it is a real object. Each module has an embedded SoC (eight in total) that are connected via multiple smart connectors to allow data to be transferred within the modules on the fly. This allows objects to step from one module to another. It can be manipulated by twisting, tilting, shaking it and tapping on any one of the twenty four mini-displays.

The WOWCube supports arcade games, casual games, puzzles and also things like weather widgets, calendar and more when not in gaming mode. Several games and puzzles have already been specially developed for it including Cut the Rope, one of the more popular smartphone games which has now been reimagined for the WOWCube. An SDK has been made available for interested developers while apps for the WOWCube are designed to be downloaded by a dedicated smartphone app via either the Google Play Store or the Apple App Store.

Expect to learn more about pricing and availability in the coming months.


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Sanjiv Sathiah
Sanjiv Sathiah - Senior Tech Writer - 1360 articles published on Notebookcheck since 2017
I have been writing about consumer technology over the past ten years, previously with the former MacNN and Electronista, and now Notebookcheck since 2017. My first computer was an Apple ][c and this sparked a passion for Apple, but also technology in general. In the past decade, I’ve become increasingly platform agnostic and love to get my hands on and explore as much technology as I can get my hand on. Whether it is Windows, Mac, iOS, Android, Linux, Nintendo, Xbox, or PlayStation, each has plenty to offer and has given me great joy exploring them all. I was drawn to writing about tech because I love learning about the latest devices and also sharing whatever insights my experience can bring to the site and its readership.
contact me via: @t3mporarybl1p
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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2021 01 > WOWCube reimagines the Rubik's cube as a digital gaming device, more
Sanjiv Sathiah, 2021-01-20 (Update: 2021-01-20)