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Fallout co-creator: endless online arguments are pushing people out of gaming, not saving it

An image of the Fallout co-creator, Tim Cain (image source: IMDB)
An image of the Fallout co-creator, Tim Cain (image source: IMDB)
Fallout co-creator Tim Cain warns that toxic, taste-based arguments in gaming are driving both players and developers away from the medium, as online debates increasingly dismiss the legitimacy of differing priorities like frame rate, visuals, or narrative features. In response, Cain urges fans to shift focus from fighting to funding, arguing that “buy the games you want to see more of” is the most effective way to shape the industry’s future.

The original Fallout’s co-creator, Tim Cain, recently came forward and said, “there’s so much arguing” about video games to the point that, in recent years, many fans and developers are abandoning the industry altogether. However, he threw in some words of wisdom by urging, “Buy the games you want to see more of. It’s the only way forward through this I can see.”

Tim Cain has been pretty vocal about a number of game development-centric issues on his YouTube channel. In a new video titled “Arguing About Games,” Tim talked about the tense debates that happen every day in the world of gaming. With over three decades of experience in the video game industry, Cain pointed out that gamers often get into online arguments because they can’t understand each other’s varying tastes and priorities.

He said, “As a developer, I always try to make games with the features I want. But then, I have people who get mad at me and argue that I should be adding other features, too, that I do not like.” For example, he talked about “romancing” NPCs in video games, a feature he doesn’t pay attention to, yet fans keep pushing for it anyway.

Cain went into detail about how these arguments take root from individual “thresholds” and priorities. For example, buttery-smooth frame rates are part and parcel of competitive shooters, while at the other end of the spectrum, open-world games with exploration in mind focus on stunning visuals and relaxed pacing over speed.

He further explained:

A lot of arguing I see online is gamers arguing past each other. Sometimes, those gamers deny that the other groups even exist. When I see them argue online, they’ll say things like, ‘Tim, no one’s asking for a low frame rate.’ I agree. But many people are not asking for a high frame rate. They care about different things than you do. And you should acknowledge they exist. But you don’t because you either don’t want to or it would wreck your argument.

Gaming arguments and bickering over fandoms, minuscule details, and actual controversies have come and gone. However, these arguments have had a lasting impact on individual gamers, as many gamers are moving beyond video games. According to Cain:

What this results in is some people are leaving gaming altogether. I know gamers who’ve gone off and found new hobbies. They mainly play board games now, or card games, because there just isn’t this arguing so much in that area. They aren’t basically belittled for expressing what they like and don’t like online.

Also, developers leave. I know many developers who left the industry and found jobs in related industries. And I know why the programmers were paid better, too. So, people are just leaving the game industry.

At the end of the day, his two cents on the matter are simple: “Buy the games you want to see more of.”

Buy the Fallout: Season One Amazon Exclusive Edition here

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2026 01 > Fallout co-creator: endless online arguments are pushing people out of gaming, not saving it
Rahim Amir Noorali, 2026-01-10 (Update: 2026-01-11)