Last month, we reported on a barebone VR headset built by DIY engineer Daniel McKenzie, which he shared a video of on his YouTube channel CNCDan. The headset was usable, but there was a big problem — it only had three degrees of freedom (3DoF), which means it tracks looking up and down, left and right, and tilting the head left and right.
For Daniel, he didn't see the need for positional tracking (6 DoF) since he only intended to use it for sim racing, and 3 DoF was enough for him. However, many called the lack of positional tracking a dealbreaker, pointing out the need for it even in sim racing.
In response to this, Daniel has taken things up a notch with an upgrade to the system. He equipped the new version with outside-in tracking and wireless controllers. For the tracking system, he didn't start from scratch, instead he utilized resources from an open-source project called HadesVR.
With the new setup, he was able to play Beat Saber, though that was not without any issues. The positional tracking of the controllers wasn't perfect as he used just one camera for the job. The head and controllers also drifted over time as they also relied on IMU units.
The first version of the project was open source, and this one will be as well. However, at the time of writing, Daniel hasn't uploaded the necessary resources to the GitHub page though he has pledged to do so. Keep an eye on the video's YouTube description for updates if you are interested in this build.
Source(s)
CNCDan (linked above)









