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Win a Razer Blade 15 Studio, GeForce RTX Titan, or 2080 Ti graphics card through Nvidia's Project Sol contest

Win a Razer Blade 15 Studio, GeForce RTX Titan, or 2080 Ti graphics card through Nvidia's Project Sol contest (Image source: Razer)
Win a Razer Blade 15 Studio, GeForce RTX Titan, or 2080 Ti graphics card through Nvidia's Project Sol contest (Image source: Razer)
If you're an amateur or professional Unreal Engine 4 user, then this contest was made just for you. Nvidia wants you to play around with its ray-tracing assets and create something fun for a chance to win prizes ranging from $1000 to over $3000 USD in value.

Last year, Nvidia showed off its real-time ray-tracing capabilities with the then brand new RTX series of graphics cards. The reveal was accompanied by a 2.5-minute cinematic called Project Sol as shown below created with Unreal Engine 4 and running on an Nvidia QUadro RTX 6000 graphics card.

Fast forward to 2019 and Nvidia has made its Project Sol assets free-to-use for content creators and professionals everywhere.

To celebrate the one year anniversary of the cinematic, Nvidia will be running a contest for digital artists from now until September 30, 6 PM PST. According to the official contest page here, users must have an Epic account with both Unreal Engine 4 and the Project Sol assets installed. The top three most creative and original screenshots or videos utilizing the Sol assets will win some lucrative prizes including a Razer Blade 15 Studio, Titan RTX graphics card, or a GeForce RTX 2080 Ti graphics card all retailing for well over $1000 each.

Only one entry per creator allowed as detailed by the rules here. If you're a creator, then you may as well give it a shot.

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2019 08 > Win a Razer Blade 15 Studio, GeForce RTX Titan, or 2080 Ti graphics card through Nvidia's Project Sol contest
Allen Ngo, 2019-08-14 (Update: 2019-08-14)
Allen Ngo
Allen Ngo - US Editor in Chief
After graduating with a B.S. in environmental hydrodynamics from the University of California, I studied reactor physics to become licensed by the U.S. NRC to operate nuclear reactors. There's a striking level of appreciation you gain for everyday consumer electronics after working with modern nuclear reactivity systems astonishingly powered by computers from the 80s. When I'm not managing day-to-day activities and US review articles on Notebookcheck, you can catch me following the eSports scene and the latest gaming news.