The Vision Pro is an expensive pair of AR glasses that are technologically impressive, but not a huge commercial success for Apple thus far, which may be also due to a lack of compatibility with certain software or video games.
This has now changed a little, as the GeForce Now app now supports the Apple Vision Pro as well as other kinds of VR and AR headsets and gives customers access to more than 2,000 game titles. An unsurprising aspect is that GeForce Now titles have to be played with a gamepad controller (a list of recommended gamepad controllers can be found here). Xbox and Sony DualShock 4 controllers are also supported. On a support page, Nvidia specifies the internet connection requirements: a data transfer rate of 40 MBps is necessary for 4K resolution at 60 frames per second, while 25 MBps is sufficient for Full HD resolution.
The gesture control of the Apple Vision Pro is not supported during gaming and the use of a mouse and keyboard is only possible to a limited extent, that is, not during gaming and only when using the app itself. The latest GeForce Now app also supports Meta Quest 3, Meta Quest 3S, Pico 4 and Pico 4 Ultra. Users should also keep in mind that not all games have been specially adapted for VR, in which case the VR headsets effectively only function as a display. This should still result in an immersive VR-like experience with the large screen diagonal, but it is still not a real VR experience with features such as head tracking.
Related Articles
Meta will demo two prototype VR headsets soon, one of which has above retinal resolution
08/08/2025
Microsoft adds Immersive Events to Teams: VR work meetings à la Second Life with legless avatars
07/29/2025
Analyst details Apple's ambitious AR and VR plans with seven headsets, including Vision Pro 2
06/30/2025
Meta releases new details on its Aria Gen 2 glasses for AI and AR developers
06/18/2025
Dream of Google Glass reignited: Meta Hypernova tipped to release this year with heads-up display
04/02/2025
Sandbox VR adds Squid Game 2 tie-in to its immersive whole-body VR game experience
03/31/2025
Visual-X launches as wireless VR headset with high resolution and unlimited hot-swap runtime
03/25/2025
Xbox co-creator sees no value in VR gaming as Sony slashes the PSVR 2 price
02/28/2025
Sony announces a permanent price cut for PSVR 2, undercutting the Meta Quest 3
02/27/2025
Marvel’s Spider-Man 2: PC version struggles with poor reviews
01/31/2025
7 new Nintendo Switch games coming in February
01/31/2025
Farming Simulator VR is an upcoming Meta Quest game to add immersion to harvests
01/30/2025
Indiana Jones and the Great Circle performance review: VRAM requirements overwhelm many (laptop) GPUs
01/14/2025
Leaker reveals new Nvidia GeForce RTX 5060 details with optional 12 GB GDDR7 VRAM variant
01/14/2025
Relax VR releases VR relaxation headset with calming essential oils for spas and dentistries
01/11/2025
Pimax Dream Air: New VR headset is very similar to the Apple Vision Pro, but costs half as much
12/25/2024
Massive Asus ROG leak reveals VRAM capacity of Nvidia GeForce RTX 5090, RTX 5080, RTX 5070 Ti, RTX 5070, RTX 5060 and RTX 5050
12/20/2024
Nvidia GeForce RTX 5060 Ti rumoured to contain 16 GB GDDR7 VRAM; GeForce RTX 5060 makes do with 8 GB
12/16/2024
Game developer builds a custom VR game engine using Python
12/10/2024
Bloodbath for GPUs with less than 12 GB VRAM: Indiana Jones and the Great Circle hammers cards like RTX 4060/Ti
12/06/2024
Researchers 3D-print EEG tattoos on heads for mind control of VR simulations, remote robot piloting, and mind reading
12/03/2024
I have been active as a journalist for over 10 years, most of it in the field of technology. I worked for Tom’s Hardware and ComputerBase, among others, and have been working for Notebookcheck since 2017. My current focus is particularly on mini PCs and single-board computers such as the Raspberry Pi – so in other words, compact systems with a lot of potential. In addition, I have a soft spot for all kinds of wearables, especially smartwatches. My main profession is as a laboratory engineer, which is why neither scientific contexts nor the interpretation of complex measurements are foreign to me.
Translator: Jacob Fisher - Translator
- 2242 articles published on Notebookcheck since 2022
Growing up in regional Australia, I first became acquainted with computers in my early teens after a broken leg from a football (soccer) match temporarily condemned me to a predominately indoor lifestyle. Soon afterwards I was building my own systems. Now I live in Germany, having moved here in 2014, where I study philosophy and anthropology. I am particularly fascinated by how computer technology has fundamentally and dramatically reshaped human culture, and how it continues to do so.