The Legend of Zelda: Ocarina of Time gets a full-fledged PC port, hitting 60 FPS for the first time
The Legend of Zelda: Ocarina of Time recently received a full-fledge port on PC. Now, after a new update, the ports the N64 classic at 60 FPS, meaning better performance than subsequent re-releases on the 3DS and Switch.
Youtuber zel. recently uploaded a gameplay video in which they run OpenOcarina, (the open source PC port), using its experimental 60 FPS mode. While zel. didn't specify the specs of their PC, OpenOcarina runs well on just about any remotely modern system, including those leveraging integrated graphics.
It's interesting to note here that, as with Ship of Harkinian, another Ocarina of Time PC port, OpenOcarina does not use reverse-engineered code like the earlier Super Mario 64 code. The app requires users to have a functioning copy of the original N64 game, minimizing the risk of intellectual property issues.
OpenOcarina has been out for a while now, but the 60 FPS mode is a relatively new addition. Because of how light the game is on PC hardware, 60 FPS won't likely require beefier hardware. In terms of gameplay, though, it is definitely a step up from the 30 FPS refresh on later Nintendo re-releases of the game.
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