It appears that Neobards Entertainment’s Silent Hill f isn’t safe from the technical challenges posed by Unreal Engine 5, even on the PlayStation 5, as the game runs at a low internal resolution on the base PS5 in both Performance and Quality mode, and the PS5 Pro.
A recent technical deep dive by YouTuber ElAnalistaDeBits showcased the game’s visual fidelity across textures, ambient occlusion, internal resolution, and shadow resolution. Silent Hill f, on the base PS5, runs at a stable 60 FPS on Performance Mode, 30 FPS on Quality mode, and 60 FPS on the PS5 Pro. However, it does so by sacrificing the game’s internal resolution.
The base PS5’s Performance Mode achieves 60 FPS by dynamically scaling internal resolution between 720p to 360p and upscaling it to 1800p. Quality mode, on the other hand, runs at a solid 30 FPS, dipping down to 27 FPS in cutscenes, and is rendered at an internal resolution of 720p, upscaled to 2160p.
The PS5 Pro, on the other hand, which only features one setting, upscales 720p using PSSR, co-developed with the help of AMD, to 2160p and manages to achieve a stable 60 FPS with improved visual fidelity, and less shimmering or flickering artifacts as seen while upscaling games using AI or software methods.
However, there is the occasional noise in shadows, ambient occlusion, and distant foliage, which has been the case with the PS5 on other Unreal Engine 5 titles like Silent Hill 2 Remake and Metal Gear Solid Delta: Snake Eater.
For those wanting to disable PSSR on the PS5 Pro, it can’t be disabled, so PS5 Pro users will have to stick with these visuals until a potential patch can fix or improve the internal resolution, which is quite unlikely, given the absence of performance patches in recent Unreal Engine 5 games.
So far, early hands-on impressions of Silent Hill f’s PC port seem to be promising, as the game ran into some minor stutters in early and a few late-game sequences, though PC’s with older-spec hardware will have to wait and see till the Standard Edition of the game launches on September 25, 2025, for PC.





















