Redfall to launch without a 60 FPS mode on Xbox
Redfall, Arkane's newest Vampire-themed shooter, is set to hit PCs and Xbox Series S|X on May 2 after being delayed once. It will be one of the rare Xbox exclusives that will also be available on Game Pass at launch. However, the latest revelation from Redfall's Twitter handle may come as a disappointment for console owners.
Redfall will run at 4K 30 FPS on the Xbox Series X. On the lower-end Xbox Series S, those figures drop down to 1440p 30 FPS, making it apparent that the developers are targetting visual fidelity. Arkane says a "performance" patch that ups the framerate to 60 FPS will be deployed after launch.
While 30 FPS is still somewhat acceptable in 2023, resource-heavy parts of the map could result in frame drops, rendering Redfall nigh-unplayable. This will be extra problematic during multiplayer sessions, and one can only hope the 60 FPS patch arrives sooner rather than later.
Redfall's PC system requirements are still shrouded by mystery. It shouldn't be all that taxing, given it runs on Unreal Engine 4. However, it bears all the markings of a less-than-ideal port, of which there have been far too many of late. It will be made worse by Denovo, a notoriously CPU-hungry DRM.