NVIDIA elevates Ampere RTX and AI gaming capabilities with Omniverse Machinima, NVIDIA Reflex, NVIDIA Broadcast, and new RTX effects in Fortnite and Call of Duty: Cold War
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NVIDIA recently announced its Ampere GeForce RTX 3000 series lineup, including the GeForce RTX 3090, GeForce RTX 3080, and GeForce RTX 3070. Alongside these powerful new cards, which promise up to 100 percent performance gains in ray-traced workloads over Turing, NVIDIA announced a host of new gaming technologies and software solutions.
The company also stated that popular battle royale Fortnite and upcoming shooter Call of Duty: Cold War will both be receiving RTX ray-tracing support. Fortnite’s RTX update promises ray-traced global illumination, alongside RTX shadows, reflections, and ambient occlusion.
What are the new RTX And AI technologies NVIDIA announced? The new solutions include Omniverse Machinima, NVIDIA Reflex, and RTX Broadcast. Here’s a breakdown of what each of these does.
Omniverse Machinima aims to offer content creators a streamlined machinima creation suite that supports asset imports, voice acting and facial animation via webcam input, leveraging Ampere’s AI tensor cores. NVIDIA claims that it’s engine is designed with “physical accuracy” in mind and will deliver “film-quality” cinematics.
NVIDIA Reflex claims to both lower input latency by as much as 50 percent in supported titles — including Valorant, Call of Duty: Warzone, and Apex Legends — and enable gamers to measure input latency, something that previous required bespoke third-party tools.
NVIDIA Reflex apparently measures input latency by calculating the time taken between an input and corresponding changes to pixels onscreen. NVIDIA Reflex Low Latency Mode will presumably deliver better results than the existing ULLM (ultra-low latency mode) baked into GeForce drivers.
Lastly, GeForce Broadcast leverages Ampere’s AI tensor cores to enhance the game broadcasting and streaming experience. GeForce Broadcast appears to build on GeForce Voice in that it leverages RTX AI cores to remove background audio noise. The technology also allows streamers to play with virtual background effects and auto-frame their webcam picture.
The NVIDIA GeForce RTX 3000 series will be available from September 17th onwards. While rasterisation power is certainly a key priority with powerful ninth-generation consoles waiting in the wings, NVIDIA’s value additions could be compelling benefits in and of themselves.