Minecraft’s Ender Dragon can apparently die without playing the game but there's a 2 Billion year catch

It seems that Minecraft doesn’t really need gamers to skip past the game’s ending. However, it would need around 2 billion in-game years without player interaction to get past the Ender Dragon and finish the game.
A mob-death for the "final" boss
YouTuber RedLogic decided to create a Monte Carlo simulation of a Minecraft save file and discovered that mobs can kill the Ender Dragon and trigger the game’s end credits without player input. The caveat is that the simulation needs to run for 2 billion in-game years.
However, it requires a specific set of rare sequences to happen in a timely manner for the Ender Dragon to perish. An Enderman needs to pick up a carved pumpkin, place it on snow, and bring a Snow Golem to life.
That Snow Golem must then wander exactly into the buried portal, while its snowballs continue to aggro nearby Creepers and send them along a path of explosions toward the portal room.
Given that we don’t have two billion years to watch the whole simulation, RedLogic broke down its statistics and explained in the description of his video:
“Since this would take an impossible amount of time to happen in real Minecraft, I had to speed up the universe itself. So I simulated billions of years, tracked the rarest chain reactions, and searched for the timeline where Minecraft finally hurts itself.”
Instead of relying on the game’s 20-ticks-a-logic second, the simulation skips the wait times between events that actually matter. RedLogic stated: “Rather than calculating millions of tiny, random decisions one by one, the simulator samples how long it takes until one of those meaningful events happens.”
A slow-paced death for the Ender Dragon
The pace of the key events is pretty slow. The Enderman placing a pumpkin on snow happens around year 34,000; the route out of the End-side portal room takes a staggering 2.9 million years to open. One of the golems spent 18 million years wandering around between two crystal kills, and after 250 million years, the Ender Dragon had lost only 2% of its health.
It’s a far cry from Minecraft’s speed-running scene where gamers wind up in the Ender Dragon’s lair well under ten minutes.
As for the code for RedLogic’s simulation, it’s behind a Patreon paywall. However, the probability behind each year’s count can’t be independently reproduced. Also, this changes nothing for an ordinary Minecraft playthrough, as a naturally spawning 12-eye portal to the Ender Dragon’s lair is itself a rare roll.















