Cyberpunk 2077 and Dying Light 2 get DLSS 3 support via new software updates
Nvidia heavily relied on Cyberpunk 2077 to show off the RTX 4000 series' DLSS 3 chops. While its "AI-generated frames" are still hotly debated among the community, it does allow gamers to run the title at 4K with raytracing maxed out. However, the feature was not available to the general public until now.
The latest Cyberpunk 2077 update is available exclusively on PCs and only adds support for DLSS 3 and Nvidia Reflex. CD Projekt Red has also asked players using GOG Galaxy to update the client along with the game. Furthermore, Windows 10 users will have to go through some extra steps to take advantage of Hardware-Accelerated GPU Scheduling, detailed on Cyberpunk 2077's website.
CD Projekt Red's compatriot, Techland, has also dropped an update for Dying Light 2, which adds DLSS 3 functionality. It also strips the game of "3rd party DRM service", aka Denuvo, giving players a much-needed performance boost in the already demanding game. Those looking to quantify the performance gains may have to wait a while because the in-game benchmark won't report accurate FPS numbers with DLSS 3 enabled. Techland says it will address the issue in a future update.
There are plenty of other changes bought forth by the Dying Light 2 1.9.0 update, including improved ragdoll physics, better AI, dynamic competitions and more audio cues. But, most importantly, it also quashes a bug that gave players invulnerability after repeatedly healing. One can find the complete changelog on the official Dying Light 2 website.
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