Updated | Crysis Remastered is coming to all platforms with revamped visuals and API-agnostic ray tracing
Remember Crysis? Yes, that first Crysis game that spawned the notorious “but does it run Crysis?” meme because of its poor engine optimization. A few days ago, we started hearing some rumors regarding a new Crysis title, as the series’ twitter account was suddenly revived with a few cryptic tweets. Some speculated that this could be a sequel for the third game, but others thought a remastered version of the first Crysis might be in order here, and, sure enough, today, the official Crysis.com got updated with some new info regarding an upcoming remastered title.
The info appears to have been leaked accidentally and taken down fairly fast, but some sharp-eyed Twitter users like RobotBrush managed to snap some pictures that reveal some interesting tidbits. First of all, Crysis Remastered will be available for PC, PlayStation, Xbox and, for the very first time, Nintendo Switch. Moreover, the game will bring new graphic features, high-quality textures and the native hardware / API-agnostic ray tracing solution newly implemented in Cryengine.
Hopefully, Crytek manages to do a better optimization job for the remaster and will not pull a meme on us again. This aspect will especially be important for Nintendo Switch, since the console hardware is sub-par compared to any other platform. The API-agnostic ray tracing should allow some sort of implementation even for the Switch version, although it will probably not get all the graphics updates planned for PC.
Update: Site information is up again, new teaser trailer released, game is expected to launch this summer. Looks like the remastered version only supports software-based ray tracing.