250,000 copies of Frostpunk sold in just 66 hours
11 bit studios has revealed that sales of Frostpunk have reached a quarter of a million units in fewer than three days. This is a great accomplishment for the Polish independent developer that was founded in 2010. The company has not been without success before: The iOS version of the 2011 game Anomaly: Warzone Earth received critical acclaim and the 2014 title This War of Mine apparently took just two days to recoup its development cost. If anything, the Warsaw-based studio, which also offers a game-publishing service, is simply solidifying its reputation for being creative and innovative.
The game itself has been met with positive reviews. Critics have commented on the innate drama of the title, where a player has to respond to people suffering the effects of a world torn apart by terrifying snowstorms and freezing temperatures. The choices a leader has to make to create a successful city in Frostpunk can be ethically questionable and even downright merciless (child labor is just one of the controversial issues the player will have to deal with).
The overall impression is bleak, startling, and immersive, and the game is difficult to master. It’s not entirely surprising that a challenging and thoughtful title such as 11 bit studios’ latest effort can attract gamers en masse in these days of quick-fix mobile gaming. Grzegorz Miechowski, the CEO of 11 bit studios, has emphatically stated that Frostpunk’s success has ensured the game’s future survival:
Yes, we had plans for the expansions and now we're 100% sure we are doing that, including many free updates of course!