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VR could boost sales of gaming PCs and accessories

VR could boost sales of gaming PCs and accessories
VR could boost sales of gaming PCs and accessories
Analysts from TrendForce are estimating a total revenue of $24.35 billion USD in gaming gear sales driven by virtual reality headsets.

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While Google celebrated April Fool's this year with another version of its cardboard VR goggles, the concept of VR itself has tremendous potential to drive sales of gaming PCs and high-end accessories according to TrendForce. Analysts from the market research firm consider the gaming market to be one of the most promising niche markets with VR as the new carrot for gaming enthusiasts.

Pornographic content taking the lead?

Other than video games, the VR concept has attracted adult content creators with demos and proof of concepts shown at CES 2016. Reporter Raymond Wong from Mashables.com was impressed by the technology with the Samsung Gear VR demo. Even if video games don't take off, the pornography industry may find an easier time adapting its content to the 360-degree virtual experience.

Gaming PCs and accessories may reach $24.35 billion USD in sales by the end of the year

TrendForce is estimating global sales of gaming PCs and related accessories to reach over $24 billion USD by end of the 2016. GPUs will especially benefit from the high graphical demands of a smooth VR experience and gaming manufacturers like Acer, Alienware, Aorus, Asus, Dell, and others were already taking advantage of the VR fad at CES 2016 with "VR ready" PCs and hardware.

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2016 04 > VR could boost sales of gaming PCs and accessories
Ronald Tiefenthäler/ Allen Ngo, 2016-04- 3 (Update: 2016-06-17)
Allen Ngo
Allen Ngo - US Editor in Chief
After graduating with a B.S. in environmental hydrodynamics from the University of California, I studied reactor physics to become licensed by the U.S. NRC to operate nuclear reactors. There's a striking level of appreciation you gain for everyday consumer electronics after working with modern nuclear reactivity systems astonishingly powered by computers from the 80s. When I'm not managing day-to-day activities and US review articles on Notebookcheck, you can catch me following the eSports scene and the latest gaming news.