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Ubisoft cuts 55 more jobs in Sweden after Halifax studio closure and unionization vote

Promotional artwork for Tom Clancy's The Division 2 (image source: Massive Entertainment)
Promotional artwork for Tom Clancy's The Division 2 (image source: Massive Entertainment)
Ubisoft has announced a second wave of 2026 layoffs, cutting approximately 55 roles across its Swedish studios, Massive Entertainment, and Ubisoft Stockholm, following a 2025 voluntary exit program and a broader organizational restructuring. The move, which the company says is unrelated to individual performance or specific game releases, comes days after the closure of its Halifax studio and raises further questions about the human cost of Ubisoft’s ongoing drive for efficiency and cost-cutting.

Toward the beginning of the new year, Ubisoft announced its second round of terminations amid an organizational restructuring that could affect an estimated 55 positions across its Swedish studios, including Ubisoft Stockholm and Massive Entertainment. This follows a call for a voluntary leave program in the fall of 2025.

Ubisoft informed its employees about these changes on January 13 and explained that they came after the completion of the voluntary program, concluding a long-term roadmap and evaluating the structure required to operate effectively.

In a statement to IGN, Ubisoft said, “Earlier today, we informed all employees in our Swedish studios (Massive Entertainment and Ubisoft Stockholm) about a proposed organizational restructuring that may affect approximately 55 roles across Malmö and Stockholm.”

The company further explained:

This restructure follows the completion of the Voluntary Leave Program launched during the fall of 2025, a finalized long-term roadmap, and a completed staffing and appointment process, which together have provided clear visibility into the structure and capacity required to support the two studios’ work and sustainability over time.

Ubisoft stressed that these layoffs were not tied to individual employee performance or recent game releases, but to structural requirements.

One of the affected studios, Massive Entertainment, has been known for its work on The Division series, Star Wars Outlaws, and Avatar: Frontiers of Pandora. It has been one of Ubisoft’s key contributors since the studio’s acquisition in 2008.

Ubisoft Stockholm, on the other hand, had opened recently, collaborated on the Avatar project, and was reported to be working on an unannounced project. Ubisoft reassured the studios that these restructuring shifts would not affect their long-term roadmaps and that projects currently in development, such as The Division 3, would not be affected.

To put things in perspective, this is the second wave of job cuts under Ubisoft's helm in 2026. Earlier, on January 6, Ubisoft announced the shuttering of its Halifax studio, resulting in the termination of 71 employees. Strangely, this shutdown happened right after the studio voted in favor of unionization.

However, Ubisoft insists that this decision was made in tandem with the company’s efforts to streamline operations, improve efficiency, and cut costs. The Halifax team has worked on mobile titles like Assassin’s Creed Rebellion.

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2026 01 > Ubisoft cuts 55 more jobs in Sweden after Halifax studio closure and unionization vote
Rahim Amir Noorali, 2026-01-17 (Update: 2026-01-17)