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The Crew Benchmarked

Ride Across the USA. After Assassin's Creed Unity and Far Cry 4, Ubisoft is now launching its third large project at the end of 2014. The Crew appeals to freedom junkies and multiplayer enthusiasts alike with its free world concept. Can the game engine meet the expectations of its fans?
Florian Glaser, Stefanie Voigt (translated by Vinay Pradhan), 🇩🇪 🇷🇺
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The Crew Logo

For the original German article, see here.

Game Engine

The Crew was developed by the little known studio, Ivory Tower, which is comprised of racing game experts who were involved in the production of games like Test Drive Unlimited. The team, based in France, employs the Babel engine for their first game. As expected for a game of 2014, the engine uses DirectX 11.

The graphics quality is good considering the size of the world. Although a few textures could be sharper and some of the passersby could be more detailed, we believe that The Crew delivers an immersive world. The beautiful day-night change and many small details (dirt and scratches on the car) contribute to the appeal of the game. Of course, there is no dearth of effects: whether it be particles, reflections or shadows - the graphics are always appealing. The cutscenes and detailed landscape round off an already impressive package.

The Crew
The Crew
The Crew
The Crew
The Crew
The Crew

Overall, the game seems to have been produced with a clear goal in mind. In contrast to Assassin's Creed Unity and Far Cry 4, the engine gives us a good, clean impression. At medium settings, the details are quite nice, but we were surprised to find out that even at high AA settings, the borders are not very smooth and at max settings the picture still flickers. The game engine supports FXAA, MSAA and the Nvidia exclusive TXAA. Also on-board are modern features like Ambient Occlusion and HBAO+ (which is reserved for Nvidia chips, but should work with AMD). The graphics menu reveals various options, whether it be for resolution, vertical synchronization, brightness or picture mode. Top: all settings are accepted without a restart.

The Crew
The Crew
The Crew
The Crew
The Crew
The Crew

We do not like the fps limit built into the game, like in Need for Speed Rivals. Depending on the settings, the game runs at 30 or 60 fps. The latter should suffice even demanding games. A note about Rivals: the controls and menus are not great. For example, to get to the menu, you have to press U or +, which is not very intuitive. Overall, the game feels a lot like an arcade game and the control of most cars is easy.

The Crew
The Crew
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The Crew
The Crew
The Crew

During our benchmarks, most of the servers were online. Now and then, the game had to be turned off due to updates or other tweaks (mistakes logging in). We did not have any crashes. Lags or performance drops during online play was not noticeable.

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Benchmark

As you can see in the video below, the benchmark consists of a 45 second race to Detroit. The performance in the benchmark hints to how the game will run on average and as such we should achieve at least 30-35 fps and it really gets to be fun above 40 fps.

Low Video Preset
Low Video Preset
Medium Video Preset
Medium Video Preset
High Video Preset
High Video Preset
Ultra Video Preset (@Nvidia)
Ultra Video Preset
Low Video Preset
Low Video Preset
Medium Video Preset
Medium Video Preset
High Video Preset
High Video Preset
Ultra Video Preset (@Nvidia)
Ultra Video Preset

We use the "Low", "Medium", "High" and "Ultra" presets. The Nvidia GPUs have slightly different settings: the highest settings for TXAA and HBAO+ are used. For better comparisons and to have a level playing field, we switched to 4x MSAA and SSAO+, which is standard for both Intel and AMD. Due to the varying illumination (day-night cycle) and the fluctuating traffic, the benchmark results are not always consistent. Depending on the conditions, the fps score changes by a few points.

Results

The hardware hunger of open world games is neither low nor too high. Although a high-end GPU is required for max settings (GeForce GTX 870M or Radeon R9 M290X) but a resolution of 1,920 x 1,080 pixels and high details can be run with a GTX 765M or a GTX 850M quite fluidly. At normal details and a resolution of 1,366 x 768 pixels, the system requires a middle-class GPU like the GT 750M. Weaker GPUs like the GeForce GT 740M are more suited for the "Low" preset (1,280 x 720 pixels). Pity: the DirectX-11 Intel IGPs are far too slow (HD Graphics 40004600 etc.).

The Crew
    1920x1080 Ultra Video Preset (modified) AA:4x MS     1920x1080 High Video Preset AA:FX     1366x768 Medium Video Preset AA:FX     1280x720 Low Video Preset
GeForce GTX 980, 3770K
Desktop-PC
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
Radeon R9 290X, 4790K, Intel SSD 530 Series SSDSC2BW240A
Sapphire Radeon R9 290X Tri-X OC
59.9 (56min) fps ∼100%
60 (0min) fps ∼100%
60 (0min) fps ∼100%
60 (0min) fps ∼100%
GeForce GTX 980M, 4700MQ
Schenker W504
59.7 (54min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
Radeon R9 280X, 3770K
Desktop-PC
52.3 (43min) fps ∼87%
59.6 (54min) fps ∼99%
59.9 (57min) fps ∼100%
59.9 (57min) fps ∼100%
GeForce GTX 880M, 4700MQ
Schenker W504
48.6 (40min) fps ∼81%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
GeForce GTX 970M, 4700MQ
Schenker W504
47 (39min) fps ∼78%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
GeForce GTX 780M, 4700MQ
Schenker W503
41.7 (35min) fps ∼70%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
Radeon R9 M290X, 4700MQ
Schenker W504
40.5 (33min) fps ∼68%
59.9 (57min) fps ∼100%
59.9 (57min) fps ∼100%
60 (57min) fps ∼100%
GeForce GTX 870M, 4700MQ
Schenker W504
36.3 (31min) fps ∼61%
59.8 (54min) fps ∼100%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
GeForce GTX 770M, 4700MQ
Schenker W503
29.7 (21min) fps ∼50%
47.1 (40min) fps ∼79%
60 (57min) fps ∼100%
60 (58min) fps ∼100%
GeForce GTX 860M, 4700MQ
Schenker W504
25 (19min) fps ∼42%
44.8 (37min) fps ∼75%
60 (58min) fps ∼100%
60 (58min) fps ∼100%
GeForce GTX 765M, 4700MQ
Schenker W503
18.2 (15min) fps ∼30%
30.4 (25min) fps ∼51%
59.4 (54min) fps ∼99%
60 (58min) fps ∼100%
GeForce GTX 850M, 4340M
Schenker M504
17.9 (14min) fps ∼30%
30.4 (27min) fps ∼51%
59.8 (56min) fps ∼100%
59.9 (57min) fps ∼100%
GeForce GT 750M, 4702MQ
Schenker M503
11.1 (8min) fps ∼19%
19.2 (16min) fps ∼32%
38 (31min) fps ∼63%
50.4 (41min) fps ∼84%
Radeon R7 512 Cores (Kaveri Desktop), A10-7850K, Samsung SSD 470 Series MZ-5PA256/EU
A10-7850K Asus A88-XM-PLUS
16.1 (13min) fps ∼27%
30.6 (25min) fps ∼51%
41 (34min) fps ∼68%
Iris Pro Graphics 5200, 4750HQ, Intel SSD 525 Series SSDMCEAC180B3
Schenker S413
9.4 (6min) fps ∼16%
16.2 (13min) fps ∼27%
31 (25min) fps ∼52%
45 (35min) fps ∼75%
GeForce GT 640M, 2637M, Lite-On LMT-256M3M
Acer Aspire M3-581TG
16.4 (13min) fps ∼27%
27.6 (18min) fps ∼46%
42.2 (33min) fps ∼70%
GeForce GT 740M, 4200M
HP Envy 15-j011sg
7.7 (5min) fps ∼13%
12.9 (11min) fps ∼22%
27 (24min) fps ∼45%
36.6 (32min) fps ∼61%
GeForce GT 720M, 4200M, WDC Scorpio Blue WD10JPVX-22JC3T0
MSI CX61-i572M
10.2 (0min) fps ∼17%
21.6 (0min) fps ∼36%
28.9 (0min) fps ∼48%
GeForce GT 630M, 3720QM, Seagate Momentus 7200.5 ST9750420AS
Asus N56VM
20.7 (17min) fps ∼35%
29.9 (20min) fps ∼50%
HD Graphics 4600, 4700MQ
Schenker W503
5.3 (2min) fps ∼9%
10.2 (7min) fps ∼17%
20.1 (16min) fps ∼34%
29 (20min) fps ∼48%

Test Systems

Four of our test models are from Schenker technologies (mysn.de):

  • W504 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 860M, GTX 870M, GTX 880M, GTX 970M, GTX 980M, Radeon R9 M290X)
  • W503 (Core i7-4700MQ, 8 GB DDR3, GeForce GTX 765M, GTX 770M, GTX 780M)
  • M504 (Core i5-4340M, 8 GB DDR3, GeForce GTX 850M)
  • M503 (Core i7-4702MQ, 8 GB DDR3, GeForce GT 750M)

These notebooks all use Windows 7 64 bit.

Other test models provided by Nvidia:

Intel provided:

  • Schenker S413 (Core i7-4750HQ, 8 GB DDR3, Iris Pro Graphics 5200)

The desktop PCs use the CPUs/APUs from Intel and AMD, SSDs from Micron, Intel and Samsung, mainboards from Intel and Asus and graphics cards from Nvidia and AMD.

The GPU drivers: Nvidia 344.75, AMD 14.11.2 Beta, Intel 10.18.10.3960

Overview

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AMD Radeon Pro WX 3200
AMD Radeon HD 6990M Crossfire
AMD Radeon HD 6990M
AMD Radeon HD 6450M
AMD Radeon HD 6470M
AMD Radeon HD 6350M
AMD Radeon HD 6320
AMD Radeon HD 6970M
NVIDIA Quadro FX Go 1400
AMD Radeon Pro 560X
AMD Radeon Pro WX 3100
AMD Radeon HD 6760G2
AMD Radeon Pro Vega 56
AMD Radeon Pro Vega 20
AMD Radeon HD 6770M
AMD Radeon HD 6775G2
AMD Radeon HD 6545G2
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AMD Radeon HD 6430M
AMD FirePro W5170M
AMD Radeon HD 7520G
AMD Radeon HD 7490M
AMD Radeon HD 7500G
AMD Radeon HD 7480D
AMD Radeon HD 7450M
NVIDIA GeForce G 107M
NVIDIA Quadro K2100M
NVIDIA GeForce Go 7400
NVIDIA GeForce GT 420M
NVIDIA GeForce GTX 1070 SLI (Desktop)
NVIDIA GeForce GT 415M
NVIDIA GeForce GTX 1070 SLI (Laptop)
NVIDIA GeForce 8800M GTS
NVIDIA GeForce GTX 680M SLI
NVIDIA GeForce GTX 1060 (Desktop)
NVIDIA Quadro K3000M
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NVIDIA Quadro FX 2700M
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AMD Radeon HD 6830M
AMD Radeon HD 6520G
AMD Radeon HD 6540G2
AMD Radeon HD 6380G
AMD Radeon HD 6370M
AMD Radeon HD 6290
AMD Radeon HD 6250
AMD FirePro W2100
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AMD FirePro W7170M
AMD Radeon 530
AMD Radeon HD 6740G2
AMD Radeon HD 7570M
AMD Radeon HD 6520G + HD 7450M Dual Graphics
AMD Radeon HD 6450 GDDR5
AMD Radeon HD 6330M
AMD FirePro W5130M
AMD Radeon 610
NVIDIA Quadro FX 3500M
NVIDIA GeForce GTX 680M
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AMD Radeon Pro Vega 16
AMD Radeon HD 6630M
AMD Radeon HD 6640G2
AMD Radeon HD 7310
AMD Radeon HD 6620G + HD 7670M Dual Graphics
AMD Radeon HD 7690M
AMD Radeon HD 7340
AMD Radeon HD 7690M XT
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AMD Radeon HD 6650M
NVIDIA GeForce GTX 1070 Ti (Desktop)
NVIDIA GeForce Go 7950 GTX
AMD Radeon HD 6730M
AMD Radeon HD 6620G + HD 7450M Dual Graphics
AMD Radeon HD 6645G2
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AMD Radeon Pro WX 2100
NVIDIA Quadro K620M
AMD Radeon Pro WX 4130
AMD Radeon Pro WX 4150
AMD Radeon Pro WX 7100
AMD Radeon Pro WX Vega M GL
AMD Radeon R3 (Mullins/Beema)
13.6
10
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AMD Radeon R4 (Beema)
15.5
10.9
NVIDIA GeForce GTX 680
AMD Radeon HD 7430M
AMD Radeon HD 7420G
AMD Radeon HD 7370M
AMD Radeon HD 7350M
AMD Radeon HD 7400G
Intel HD Graphics 4200
7.8
AMD Radeon HD 7850M
Intel HD Graphics (Cherry Trail)
Intel HD Graphics 505
Intel HD Graphics (Broadwell)
Intel HD Graphics 5000
15.8
10.6
NVIDIA GeForce GTX 675MX
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NVIDIA GeForce GTX 675M SLI
NVIDIA GeForce GTS 350M
NVIDIA GeForce GTS 260M
NVIDIA Quadro NVS 150M
NVIDIA GeForce GTX 675M
NVIDIA GeForce GTS 250M
NVIDIA GeForce GTX 670MX SLI
NVIDIA GeForce GTX 670MX
NVIDIA GeForce GTX 1060 Mobile
NVIDIA Quadro FX 350M
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NVIDIA GeForce GTX 765M SLI
NVIDIA GeForce GTX 950
NVIDIA GeForce GTX 880M SLI
NVIDIA GeForce GTX 870M
60
60
59.8
36.3
NVIDIA Quadro FX 880M
NVIDIA GeForce GTX 880M
60
60
60
48.6
NVIDIA GeForce GTX 860M SLI
AMD Radeon HD 6790
AMD Radeon HD 6570M
AMD Radeon HD 6550M
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AMD Radeon R7 (Kaveri)
AMD Radeon HD 6620G
AMD Radeon HD 6530M
AMD Radeon HD 6870
AMD Radeon HD 6550D
AMD Radeon HD 6310
AMD FirePro W4190M
AMD FirePro W4100
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AMD Radeon HD 6490M
AMD Radeon HD 6480G + HD 7450M Dual Graphics
AMD Radeon HD 6480G
AMD Radeon 630
AMD Radeon 620
AMD Radeon 625
AMD FirePro W4170M
AMD FirePro M6000
AMD FirePro M4100
AMD FirePro M8900
AMD FirePro M4000
AMD FirePro M5100
AMD Radeon 540X
AMD FirePro M3900
AMD Radeon HD 6970
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AMD Radeon HD 6970M Crossfire
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AMD FirePro M6100
AMD Radeon R2 (Stoney Ridge)
AMD FirePro M5950
NVIDIA Quadro FX 380M
AMD Radeon HD 6755G2
AMD Radeon HD 6950M
NVIDIA GeForce GTX 1060 Max-Q
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Intel HD Graphics 500
NVIDIA Quadro FX 770M
AMD Radeon R2 (Mullins/Beema/Carrizo-L)
NVIDIA Quadro FX 570M
AMD Radeon HD 7290
AMD Radeon 520
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AMD Radeon HD 6515G2
AMD Radeon HD 6510G2
AMD Radeon R7 384 Cores (Kaveri Desktop)
AMD Radeon R7 370
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AMD Radeon HD 7470M
NVIDIA Quadro FX 3700M
NVIDIA Quadro FX 360M
AMD Radeon HD 6720G2
AMD Radeon R7 (Carrizo)
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AMD Radeon Pro 560
AMD Radeon R7 250
AMD Radeon Pro 555X
AMD Radeon Pro 555
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AMD Radeon Pro 5600M
AMD Radeon HD 6690G2
NVIDIA GeForce G 105M
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(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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Florian Glaser
Editor of the original article: Florian Glaser - Managing Editor Gaming Laptops - 635 articles published on Notebookcheck since 2009
I discovered my interest in computers in my childhood, growing up with MS-DOS and Windows 3.1 in the early 1990s. I was especially fascinated with computer games, even from an early age. From Monkey Island through Lands of Lore to Doom, I tried every game I could get my hands on. I have been working for Notebookcheck since 2009 with my focus mostly being on high-performance gaming laptops.
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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > The Crew Benchmarked
Florian Glaser, 2014-12-17 (Update: 2021-05-18)