PS5 and Xbox Scarlett to benefit from upcoming Nvidia G-Sync support for AMD's GPUs
Variable Refresh Rate (VRR) is starting to become an indispensable feature for gamers nowadays, especially when monitors are sporting displays with refresh rates up to 320 Hz. Nvidia and AMD each provide a proprietary VRR implementation, and, since Nvidia is the prefered brand, there are more monitors supporting the green team’s standard called G-Sync than monitors supporting AMD’s FreeSync. Up until earlier this year, the problem was that AMD’s GPUs were not compatible with the G-Sync monitors and vice versa, but Nvidia eventually made it so its GPUs could work with the FreeSync standard. In order to simplify things even further for the AMD users, Nvidia will soon provide G-Sync compatibility for all non-Nvidia GPUs.
TFT Central reports that Nvidia indirectly confirmed this compatibility by stating that “future G-sync module screens can be capable of supporting both HDMI-VRR and adaptive-sync for HDMI and DisplayPort.” The best part about this is that the AMD-powered next gen PlayStation 5 and Xbox Scarlett consoles will benefit from G-Sync-compatible screens. This is indeed a blessing for console gamers because consoles are known to struggle with high frame rates. VRR will smooth out those fps dips and will eliminate the screen tearing effect, boosting overall responsiveness.
Unfortunately this expanded compatibility will not be retroactively applied to existing G-Sync monitors, except for the Acer Predator X27P and Acer Predator XB273 X monitors that will receive a firmware update.
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