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Halo: Infinite will now launch nearly 12 months after the launch of the Xbox Series X/S in fall 2021

When it launches in the fall of 2021, Halo: Infinite will be a stunner. (Image: 343 Industries)
When it launches in the fall of 2021, Halo: Infinite will be a stunner. (Image: 343 Industries)
Halo: Infinite developers 343 Industries has posted a blog following the postponement of the vaunted Xbox Series X/S would-be launch title following a poorly received tech demo. The company has announced that the new launch window for the title will be sometime in the fall of 2021, nearly 12 months after it was to have launched.

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As one of the few exclusive launch titles for the new Xbox Series X/S next-generation consoles, Halo: Infinite was being positioned as a pivotal reason for gamers to jump straight on to Microsoft’s latest gaming platform. Those plans fell apart following Microsoft’s next-gen Xbox Games Showcase earlier this year when the Halo: Infinite campaign demo was shown to widespread audience disappointment. The game’s developer 343 Industries responded to the justifiable criticism and announced the title would be postponed, but we didn’t know for how long until now.

In a new blog post, 343 Industries has revealed in a blog post that Halo: Infinite will now launch in the fall of 2021, nearly 12 months after the Xbox Series X/S launched. In the blog, 343 Industries’ Ani Shastry, a Development Manager for the Graphics team explains some of the changes:

On the graphics technology front we have made improvements along with fixing bugs that were inherent to some of the techniques, as well as iterating and polishing the features that were still in development.

Some of the key areas of progress include better quality of global illumination, ambient occlusion, shadows, volumetric lighting, sky, and atmosphere. We have also addressed issues with our GPU-driven rendering and texture streaming solution that should mitigate the LOD popping and texture quality issues that were prevalent in the July demo.

There is more to be done, of course, and we are actively partnering with [other] teams to drive the visual quality forward from both an engineering as well as an artistic front.

To help whet the appetite of Halo fans, 343 Industries also showed some still shots of how Halo: Infinite is currently looking. The improvements over the original tech demo are readily apparent and look much more ‘next-gen’ than was previously the case. Details are sharper, the 3D character modelling looks much more life-like and the environments look much richer. Halo Infinite will be a long-time coming for Series X/S owners, but it looks like 343 Industries is going to ensure that the wait will be worth it.

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(Image: 343 Industries)
(Image: 343 Industries)
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Sanjiv Sathiah
Sanjiv Sathiah - Senior Tech Writer - 1291 articles published on Notebookcheck since 2017
I have been writing about consumer technology over the past ten years, previously with the former MacNN and Electronista, and now Notebookcheck since 2017. My first computer was an Apple ][c and this sparked a passion for Apple, but also technology in general. In the past decade, I’ve become increasingly platform agnostic and love to get my hands on and explore as much technology as I can get my hand on. Whether it is Windows, Mac, iOS, Android, Linux, Nintendo, Xbox, or PlayStation, each has plenty to offer and has given me great joy exploring them all. I was drawn to writing about tech because I love learning about the latest devices and also sharing whatever insights my experience can bring to the site and its readership.
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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2020 12 > Halo: Infinite will now launch nearly 12 months after the launch of the Xbox Series X/S in fall 2021
Sanjiv Sathiah, 2020-12- 9 (Update: 2020-12- 9)