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Halo Infinite developer admits it will need to fix the game's graphics before launch

343 Industries has responded to concerns Halo Infinite doesn't look 'next-gen.' (Image: 343 Industries)
343 Industries has responded to concerns Halo Infinite doesn't look 'next-gen.' (Image: 343 Industries)
Halo Infinite is one of the key Xbox Series X launch titles and it’s launch trailer left many long-time fans raising their eyebrows at its design aesthetic. Although meant to be something of a tribute to the original Halo title, it may have erred a little too much on the side of nostalgia at the expense of a proper next-generation console look and feel. Apparently, 343 Industries agrees and is working to improve things.

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The Xbox Series X has rightly gamers excited at its 12 teraflops worth of graphics processing power. However, fans of Halo Infinite were left underwhelmed by the look and feel of the game which didn’t have the same graphical ‘Wow’ factor seen on launch titles for the upcoming, and slightly less powerful, Sony PS5. The game’s developer, 343 Industries, agrees and says that it is working on further refinements to help avoid a repeat of the ‘Craig’ memes the recent launch trailer spawned. (Craig, for the unfamiliar, is a less than impressively drawn enemy figure that Master Chief clashes with during the trailer).

First, we want to acknowledge that yes, we’ve heard the feedback coming from parts of the community regarding the visuals in the Halo Infinite campaign demo…With Halo Infinite, we’re returning to a more ‘classic’ art style… [but we agree that] we do have work to do to address some of these areas and raise the level of fidelity and overall presentation for the final game. The build used to run the campaign demo was work-in-progress from several weeks ago with a variety of graphical elements and game systems still being finished and polished.

Exclusive gaming titles, as they have in previous generations of the console wars, are a key selling point -- even if one console has more power than another, the decision to choose one platform over the other can often boil down to which console has the better range of exclusives. Halo is a massive franchise for Microsoft, so much so that it kicked off its recent next-gen Xbox Games Showcase with the Halo Infinite trailer. Even 343 Industries has deliberately chosen a classic aesthetic for the game, it will be vital that it properly showcases the full potential of the Xbox Series X.

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Sanjiv Sathiah
Sanjiv Sathiah - Senior Tech Writer - 1291 articles published on Notebookcheck since 2017
I have been writing about consumer technology over the past ten years, previously with the former MacNN and Electronista, and now Notebookcheck since 2017. My first computer was an Apple ][c and this sparked a passion for Apple, but also technology in general. In the past decade, I’ve become increasingly platform agnostic and love to get my hands on and explore as much technology as I can get my hand on. Whether it is Windows, Mac, iOS, Android, Linux, Nintendo, Xbox, or PlayStation, each has plenty to offer and has given me great joy exploring them all. I was drawn to writing about tech because I love learning about the latest devices and also sharing whatever insights my experience can bring to the site and its readership.
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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2020 08 > Halo Infinite developer admits it will need to fix the game's graphics before launch
Sanjiv Sathiah, 2020-08- 3 (Update: 2020-08- 3)