Titan Quest fans have been waiting nearly twenty years for a sequel. The game, released in 2006, has amassed a cult following thanks to its fast Diablo-like gameplay and a unique class system that lets players mix and match abilities from two classes.
If that sounds like Grim Dawn, you are right. Some of the members who worked on Titan Quest went on to form Crate Entertainment, the developers of Grim Dawn. The company even used the engine they had built for Titan Quest to make Grim Dawn.
So, what happened to Titan Quest? Iron Lore Entertainment ceased operations in 2008 due to its inability to find investment for its next project. After a few years in limbo, Titan Quest got a surprise anniversary glow-up in 2016, followed by an expansion titled Ragnarok in 2017.
After two more expansions in 2019 and 2021 (Atlantis and Eternal Embers), a sequel to Titan Quest was unveiled in 2023. The sequel is being developed by Grimlore Games, creators of Spellforce.
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Leaked gameplay footage of Titan Quest 2 running on Steam Deck (Source: The Game Plays! on YouTube)
So what's in the leak? As reported by Insider Gaming, it appears to be a beta build for internal testing. Reddit users who tried out the leaked build said it still uses the dual-class system from the first game, but it now works like the abilities in Diablo 3, meaning each skill has different modifiers you unlock as you level up.
If that's true, it seems like a simplified version of the skill trees in Titan Quest and Grim Dawn, where instead of assigning points to skills as you level up, you swap them out when you unlock more modifiers.
Diablo 3's skill system has its problems, but it did streamline things for new ARPG players who didn't want to spend all their time deciding on what skills to spend their points on. This way, a player can try out all the skills they want, and the game requires you to swap builds for maximum efficiency, encouraging more experimentation at the cost of complexity.