Qualcomm Adreno 505 vs Qualcomm Adreno 508

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 508

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The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm "up to 30% faster graphics rendering than previous designs". 

Qualcomm Adreno 505Qualcomm Adreno 508
ManufacturerQualcommQualcomm
Adreno 500 Series
Adreno 540 (compare) @ 710 MHz
Adreno 530 (compare) @ 624 MHz
Adreno 512 (compare)
Adreno 510 (compare)
Adreno 509 (compare)
Adreno 508 @ 650 MHz
Adreno 506 (compare) @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 (compare) @ 450 MHz
Adreno 540 (compare) @ 710 MHz
Adreno 530 (compare) @ 624 MHz
Adreno 512 (compare)
Adreno 510 (compare)
Adreno 509 (compare)
Adreno 508 @ 650 MHz
Adreno 506 (compare) @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 (compare) @ 450 MHz
ArchitectureAdreno 500Adreno 500
Core450 MHz650 MHz
yesyes
DirectXDirectX 12.1DirectX 12.1
Technology14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced15.12.2015 08.05.2017
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4398 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4358 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 430 (MSM8937)8 x 1400 MHz? MHz? MHz
min. - max.? - ? MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 7924     avg: 10176.1     median: 9713 (2%)     max: 13615 Points
min: 16508     avg: 18279.4     median: 18469 (3%)     max: 18635 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
5627 Points (1%)
3DMark - Ice Storm Standard Graphics 1280x720
10835 Points (1%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 482     avg: 612     median: 603 (4%)     max: 832 Points
min: 1299     avg: 1378.9     median: 1391 (10%)     max: 1415 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 423     avg: 533.6     median: 529 (2%)     max: 732 Points
min: 1204     avg: 1302.2     median: 1318 (5%)     max: 1332 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 0     avg: 357.4     median: 365 (5%)     max: 502 Points
min: 872     avg: 904.5     median: 907 (13%)     max: 919 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 0     avg: 298     median: 304 (4%)     max: 419 Points
min: 767     avg: 797.3     median: 801 (10%)     max: 809 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 508
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 508
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 4     avg: 7.8     median: 7 (1%)     max: 19 fps
min: 13     avg: 13.9     median: 14 (3%)     max: 14 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 4     avg: 11.4     median: 14 (4%)     max: 18 fps
min: 11     avg: 13.8     median: 14 (4%)     max: 15 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 1     avg: 3.2     median: 3 (2%)     max: 4 fps
min: 2     avg: 3     median: 3 (2%)     max: 3 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 0     avg: 1     median: 1 (1%)     max: 1 fps
1.8 fps (1%)
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 2     avg: 5.1     median: 5 (3%)     max: 6 fps
min: 4     avg: 5.1     median: 5 (3%)     max: 5 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 2     avg: 3.2     median: 3 (1%)     max: 3 fps
min: 4     avg: 5.3     median: 5 (1%)     max: 5 fps
GFXBench - Car Chase Offscreen off screen
min: 2     avg: 2.6     median: 2 (1%)     max: 3 fps
5.5 fps (1%)
GFXBench - Car Chase Onscreen on screen
min: 2     avg: 4.4     median: 5 (3%)     max: 7 fps
min: 4     avg: 5.5     median: 5 (3%)     max: 6 fps
Basemark ES 2.0 - Taiji Free
33.5 fps (56%)
Basemark X 1.1 - High Quality
8015 fps (18%)
Basemark X 1.1 - Medium Quality
min: 16486     avg: 16609.5     median: 16609 (37%)     max: 16733 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2589     avg: 3292     median: 3292 (16%)     max: 3995 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1032     avg: 1167.5     median: 1167 (18%)     max: 1303 Points

Average Benchmarks Qualcomm Adreno 505 → 100%

Average Benchmarks Qualcomm Adreno 508 → 173%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
med.
Adreno 508:
25 fps  fps
Adreno 508:
»
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 505:
30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
100%
Adreno 508:
30 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
ultra
100%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
100%
Adreno 508:
30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
Adreno 505:
»
Adreno 508:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
78%
Adreno 508:
29 fps 30 fps 55 fps ~ 38 fps
high
100%
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
121%
Adreno 508:
56 fps 58 fps 59 fps ~ 58 fps
Adreno 505:
»
Adreno 508:
»
Battle Bay

Battle Bay

2018
low
Adreno 508:
61 fps  fps
high
Adreno 508:
61 fps  fps
Adreno 508:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
92%
Adreno 508:
30 30 30 30 fps 60 fps ~ 36 fps
Adreno 505:
»
Adreno 508:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
100%
Adreno 508:
30 30 30 30 fps ~ 30 fps
high
100%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
115%
Adreno 508:
28 30 30 30 fps ~ 30 fps
Adreno 505:
»
Adreno 508:
»

Asphalt 9: Legends

2013
low
100%
Adreno 505:
27 fps 30 fps ~ 29 fps
103%
Adreno 508:
29 fps 30 fps 30 fps ~ 30 fps
high
100%
Adreno 505:
24 fps 27 fps ~ 26 fps
108%
Adreno 508:
25 fps 28 fps 30 fps ~ 28 fps
Adreno 505:
»
Adreno 508:
»
Real Racing 3

Real Racing 3

2013
high
Adreno 508:
32  fps
Adreno 508:
»
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 505:
60 fps  fps
98%
Adreno 508:
58 60 fps ~ 59 fps
Adreno 505:
»
Adreno 508:
»

Average Gaming Qualcomm Adreno 505 → 100%

Average Gaming Qualcomm Adreno 508 → 102%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)