AMD joins in the celebrations as PS5 crosses 100 million shipments days before GTA 6 launch

Sony's Business Data & Sales page now lists the PS5 at more than 100 million units as of November 10, 2026. These are sell-in figures, meaning consoles shipped to retailers rather than bought by players, and they include returned and refurbished units. The PS5 joins the original PlayStation (more than 102.4 million), the PS2 (more than 160 million) and the PS4 (more than 117 million) as the fourth PlayStation console past 100 million.
It did not get there quickly, though. The PS5 launched in November 2020, so the milestone took almost six years. The PS4 crossed 100 million in about five years and seven months, and the PS2 did it in five years and nine months, according to Sony's 2005 announcement. That makes the PS5 the third-fastest PlayStation to reach the mark.
The final stretch came fast. Adding up Sony's quarterly figures puts the PS5 at about 97.9 million units at the end of September, so roughly 2.1 million more consoles shipped in the six weeks before November 10. That window lines up with the run-up to GTA VI, which launches on November 19 for PS5 and Xbox Series X|S. Sensor Tower estimates that the PS5 accounts for around 74% of the game's digital pre-orders.
Shipments were falling before the GTA VI rush
The headline number hides a weaker year. The PS5 shipped 2.6 million units in the July to September quarter, up from 1.6 million in the April to June quarter but down from 4 million in the same period a year earlier. The April to June figure was down from 2.5 million a year before, too.
Price is a big part of that. Sony announced its latest price increase on March 27, effective April 2, citing "continued pressures in the global economic landscape." In the US, the standard PS5 with a disc drive now costs $649.99, the Digital Edition $599.99, and the PS5 Pro $899.99. The standard PS5 launched at $499.99 in 2020, and the PS5 Pro at $699.99 in 2024. The increases come amid an industry-wide memory and storage shortage that Sony has linked to demand from AI data centers. During the pandemic, the PS5's problem was supply, with consoles hard to find at launch; this time, the shortage has shown up on the price tag. Circana data showed US PlayStation console sales falling 30% year over year in April, the first month at the new prices.
Sony does not appear especially worried. Sony Group CEO Hiroki Totoki told The Wall Street Journal in August that, with the PS5 in the second half of its life cycle, the company did not need to "aggressively sell the console today" and would instead focus on recurring revenue from existing users. Sony has also drawn heavy criticism for its July 1 announcement that it will stop producing physical discs for new PlayStation games from January 2028. Games released on disc before then are unaffected.
AMD marks the moment with a signed PS5 Pro
To mark the milestone, Jack Huynh, senior vice president and general manager of AMD's Computing and Graphics Group, posted a photo on X of himself with Hideaki Nishino, president and CEO of Sony Interactive Entertainment. According to the post's image description, Huynh is holding a PS5 Pro signed by Nishino, AMD CEO Lisa Su and himself, while Nishino holds a special PS5 Pro made for the milestone.
Huynh wrote:
"100 MILLION PlayStation 5s! Had a blast celebrating with my good friend and fellow gamer, Nishino-san, CEO of @Sony @PlayStation. As a lifelong gamer, this one is extra special. Gaming transcends generations. It has a magical way of bringing family and friends together and creating memories that last a lifetime. Huge congratulations to Nishino-san and the entire PlayStation team on this incredible achievement! Grateful for the friendship, partnership, and amazing teams that make moments like this possible."
AMD supplies the custom processors in the PS5 and PS5 Pro, and the partnership looks set to continue. In October 2025, Huynh and PlayStation lead architect Mark Cerny presented technologies from their Project Amethyst collaboration, including Radiance Cores for ray tracing and path tracing, Neural Arrays and Universal Compression, which Cerny said were headed to "a future console." Sony has not formally announced the PS6.














