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Updated | Cyberpunk 2077 Patch 1.2 promises to deliver nearly 300 fixes while adding ray tracing support for AMD graphics cards

Patch 1.2 is the largest update so far for Cyberpunk 2077. (Image source: CDPR)
Patch 1.2 is the largest update so far for Cyberpunk 2077. (Image source: CDPR)
The long-awaited Cyberpunk 2077 Patch 1.2 is almost here, and CDPR has confirmed that it will feature nearly 300 fixes for its triple-A title. Patch 1.2 will also enable ray tracing for AMD graphics cards, such as the Radeon RX 6700 XT and RX 6800 XT.
Updated: Patch 1.2 is now live on consoles and PC, where it is a 34 GB download.

CDPR has published the patch notes for the next Cyberpunk 2077 update, which was initially due to arrive last month. Patch 1.2 promises to overhaul the company in many areas and is, undoubtedly, the largest update for Cyberpunk 2077 so far. Patch 1.2 will improve the game across all platforms, and CDPR has included dedication sections for console-specific changes.

CDPR mentions 'fix' 289 times in its patch notes, but it also stresses that these are only 'the most notable changes' in Patch 1.2. You can read the patch notes as CDPR presents them here, but these are some of our highlights.

  • Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required.
  • Modding: Added a new "mod" folder for loading modded archives. The modded archives can be named in any way and go into the "mod" folder now. Having mod archives in the "patch" folder is no longer supported.
  • Improved stability and performance of the engine and the rendering engine (reducing the number of random crashes).
  • Memory optimisations and memory management improvements in various systems (reducing the number of crashes).
  • Threat level for undiscovered gigs is now displayed correctly.
  • Added an option to craft multiple items at once.
  • Added a 'Crafted' icon to the tooltip of crafted items.
  • Fixed an issue where preview stats show the same values before upgrading an item.
  • Fixed multiple issues related to NPCs clipping with objects.
  • Fixed multiple issues with V wearing the wrong clothes in third-person perspective.
  • Interrupting dialogue will now stop the voice-over line.
  • The NCPD spawn radius for when the player commits a crime has been increased.
  • New Steering Sensitivity slider added to Controls settings. Allows reducing steering speed for all vehicles, on all input devices. Particularly useful for keyboard users.

It is unclear when CDPR plans to release Patch 1.2, though. Currently, the company insists that the patch will be 'coming soon', so we would be surprised if it arrives before April. Similarly, CDPR has not revealed Patch 1.2's download size. The scope of its changes suggests that it will run into several gigabytes, as Patch 1.1 was a 1.1 GB download.

Ultimately, Patch 1.2 confirms just how unfinished Cyberpunk 2077 was at launch. According to a roadmap released earlier this year, CDPR will also release free DLCs and a free next-gen console update in 2021. The company is yet to reveal when these will arrive though, nor if they are still planned for this year. Similarly, we remain none the wiser about Cyberpunk 2077's online multiplayer off-shoot. Presumably, this will not come to fruition until 2022 at the earliest.

Update - March 29

Colour us surprised, as Patch 1.2 is now live on consoles and PC. CDPR states that it will being the new patch to Stadia later this week. Patch 1.2 is a 34 GB download on PC. 

Cyberpunk 2077's supposed roadmap for 2021. (Image source: CDPR)
Cyberpunk 2077's supposed roadmap for 2021. (Image source: CDPR)

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > News > News Archive > Newsarchive 2021 03 > Cyberpunk 2077 Patch 1.2 promises to deliver nearly 300 fixes while adding ray tracing support for AMD graphics cards
Alex Alderson, 2021-03-29 (Update: 2021-03-29)