The Witcher 3: Wild Hunt next-gen remake supports DLSS, FSR, cross-platform saves and adds a new Ultra+ mode for PC players
CD Projekt Red confirmed the highly-anticipated next-gen upgrade for The Witcher 3: Wild Hunt would be downloadable on December 14. More details about what the upgrade has in store for players have now been revealed via a live stream on the company's official Twitch channel. There are plenty of platform-specific changes, the most important being support for AI upscaling techs such as Nvidia's DLSS and AMD FSR 2.0.
PC players will get a brand-new photo mode to capture the game's stunning visuals. The Witcher 3: Wild Hunt next-gen remake also adds support for real-time raytracing and an Ultra+ mode for people with really high-end hardware to experience the full gamut of visuals offered by the game. A common complaint among players was the janky camera angles when mounted on a horse. It has now been addressed, with the game allowing players to switch between two modes, one which focuses more on Geralt and the other gives a wider field of view.
Xbox Series S|X owners get FSR 2.0 support and two new gameplay modes, performance (60 FPS) and quality (30 FPS). Xbox Series X and PlayStation 5 consoles get global illumination, ambient occlusion and real-time raytracing. The Witcher 3: Wild Hunt next-gen remake also takes advantage of the DualSense 5's haptic feedback and adaptive triggers. It is now also possible to transfer your Save files across platforms (PC/PS5/Xbox) with a linked GOG account.
As far as the actual game is concerned, CD Projekt Red has plenty of upgrades. Casting spells via a controller now requires two button presses instead of one. The game's map now lets players filter waypoints based on quests, treasures, and the like. Visual improvements include new grass, foliage, cobblestone textures and smoke clouds. There are plenty of minor QoL improvements, too, such as the ability to remap the sprint function, pause during cutscenes and resizable subtitles.