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Sony will stop producing physical Vita GameCards in March 2019

Sony's has announced that they will stop manufacturing physical games for the PlayStation Vita by March 2019. While the company will continue to support the digital distribution of games for the system, this is likely the first step toward the Vita's end of life.

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Sony’s mobile gaming division has led a tumultuous life since the PlayStation Portable’s launch in late 2004. While it was never able to topple the handheld citadel that is Nintendo, Sony’s handheld did reasonably well for itself, selling about 80 million units. The PS Vita, Sony’s follow-up to the PSP, has not fared so well. Current estimates peg sales of the Vita somewhere between 5 and 10 million units. While not a complete flop, the Vita was a loss for Sony. The Japanese electronics company seems to have finally seen this; Sony will cease production of physical GameCards by the “close of [their] fiscal year 2018,” which is March 31, 2019.

Jason Schreier, a regular columnist on Kotaku, received word of Sony’s plans yesterday. In a note to developers, Sony said that developers should make Vita product code requests be submitted by June 28 of this year and that final purchase orders should be made no later than February 15, 2019. It should be noted that this pertains only to physical copies of games; Sony will continue to support digital distribution for the foreseeable future.

While it’s sad to see the beginning stages of the Vita’s end of life, it was inevitable. The Vita launched in Japan in late 2011 and made its way stateside in February 2012. The handheld never caught on in the West, thanks in large part to the Nintendo 3DS’s dominance of the handheld market, the rise in smartphone gaming, and a lack of marketing support from Sony.

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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2018 05 > Sony will stop producing physical Vita GameCards in March 2019
Sam Medley, 2018-05-16 (Update: 2018-05-16)
Sam Medley
Sam Medley - Review Editor - @samuel_medley
I've been a "tech-head" my entire life. After graduating college with a degree in Mathematics, I worked in finance and banking a few years before taking a job as a Systems Analyst for my local school district. I started working with Notebookcheck in October of 2016 and have enjoyed writing news articles and notebook reviews. My areas of interest include the business side of technology, retro gaming, Linux, and innovative gadgets. When I'm not hunched over an electronic device or writing code for a new database, I'm either outside with my family, playing a decade-old video game, or sitting behind a drum set.