NVIDIA Quadro FX 1700M vs NVIDIA Quadro FX 370M vs NVIDIA Quadro FX 3600M

NVIDIA Quadro FX 1700M

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The Nvidia Quadro FX 1700M is a professional graphics adapter for CAD and 3D applications. It is based on the G96 core (GeForce 9650M e.g.) but with different drivers, that are optimized for OpenGL and professional applications. The drivers are zertified to work flawlessly with different applications.

Compared to the Quadro FX 1600M, the FX 1700M GPU supports Powermizer 8.0.

NVIDIA Quadro FX 370M

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The NVIDIA Quadro FX 370M is an entry level graphics card for mobile workstations (laptops). It is based on the same core as the Quadro NVS 160M and the GeForce 9200M / 9300M GS. The drivers are optimized for OpenGL applications and professional 3D applications like CAD, DCC, and visualization applications. Furthermore, the drivers are certified to work with the most popular apps without problems.

The gaming performance is a bit below the similar 9200M / 9300M chip because of the professional drivers and therefore the GPU is only capable of displaying low end games fluently. Modern intensive 3D games wont run fluently or only with very low detail settings.

As the 9300M series, the Quadro FX 370M supports PureVideo HD to decode (HD) videos in the GPU.

The performance of the chip also depends on the used graphics memory. Either fast GDDR3 memory (clocked at 700 MHz) or slow GDDR2 (with 400MHz) can be used by the laptop manufacturer.

In the Dell Precision M2400, only GDDR2 graphics memory is used, leading to a slow performance (e.g. Doom3 - ultra 40fps). According to Dell the graphics card needs 20 Watt.

NVIDIA Quadro FX 3600M

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The NVIDIA Quadro FX 3600M is a professional graphics card for CAD, DCC and other modeling applications based upon the 8800M GTX consumer card (G92 architecture). It was a high-end card at the time of announcement. Certified drivers grant error-free and faster performance in professional applications. The FX 3600M was later succeeded by the more efficient 55nm FX 2800M and FX 3800M, both of which still utilize the G92 architecture.

The most important aspect of the Quadro FX 3600M is its use "Unified Shaders". There no longer exist any dedicated pixel or vertex shaders. Instead, the FX 3600M uses 64 so-called stream processors to handle most of the graphics work previously processed by pixel and vertex shaders. Furthermore, the shader units are clocked higher than the GPU core (1250 MHz).

The performance of the FX 3600M shoul be higher than the 1600M due to the 256 bit wide memory bus and the high number of Unified Shaders. According to Nvidia, the GPU is best suited for modelling large 3D scenes and complex models.

NVIDIA Quadro FX 1700MNVIDIA Quadro FX 370MNVIDIA Quadro FX 3600M
ManufacturerNVIDIANVIDIANVIDIA
Quadro FX Series
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameNB9P-GLMNB9M-GLMNB8E-GLM
ArchitectureG9xG9x
Cores32 - unified8 - unified96 - unified
Core625 MHz580 MHz500 MHz
Shader1250 MHz1450 MHz1250 MHz
Memory800 MHz700 MHz800 MHz
Bus128 Bit64 Bit256 Bit
MemoryGDDR3GDDR2, GDDR3GDDR3
Max. Memory256 MB256 MB512 MB
Shared Memorynonono
DirectXDirectX 10, 4.0DirectX 10, 4.0DirectX 10, 4.0
Transistors289 Million754 Million
Technology65 nm65 nm65 nm
FeaturesOpenGL 2.1, PureVideo HD, Powermizer 8.0, possible interfaces: LVDS, DVI, VGA, HDTV, HDCP, HDMIPureVideo technology (H.264, VC-1, MPEG2, WMV9 decoding acceleration), HDCP-capable, PowerMizer 7.0 energy administration (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, supports Dual-Link DVI-D exits for TFT resolutions up to 2560x1600, LVDS, VGA, HDTV, HDCP, HDMI, PCI-E 16x, OpenGL 2.1, Gigathread technology
Size2/32/3
Introduced01.10.2008 15.08.2008 23.02.2008
CG shading language, 32 Bit floating point precision, 12 Bit subpixel precision, 128 Bit precision of the graphics pipeline, FSAA with rotated raster, nView Mutlidisplay Support, High-Precision-Dynamic-Range (HPDR), Hardware 3D Clipping on window recognision, full screen AAOpenGL 2.1, max. 1920x1200 (digital) bzw 2048x1536 (analog), max. 2 unabhängige Displays, PCI-Express x16, optionale Interfaces (des Chips): DP, VGA, DVI, LVDS, HDMIMXM Factor III
Manufacturerhttp://www.nvidia.com/object/product_qua...http://www.nvidia.com/object/product_qua...http://www.nvidia.com/object/quadrofx_36...

3DMark 2001SE - 3DMark 2001 - Standard
35734 Points (37%)
13622 Points (14%)
41502 Points (43%)
3DMark 03 - 3DMark 03 - Standard
18212 Points (10%)
5532 Points (3%)
26705 Points (14%)
3DMark 05 - 3DMark 05 - Standard
11550 Points (17%)
3290 Points (5%)
min: 13176     avg: 13950     median: 13949.5 (20%)     max: 14723 Points
3DMark 06 3DMark 06 - Standard 1280x800 + NVIDIA Quadro FX 1700M
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 370M
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 3600M
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 3600M
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
12.3 (26%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
16.8 (35%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
12 (25%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
27.3 (15%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
13.7 (27%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
21.8 (32%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
6.8 (18%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
5.1 (10%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 1700M
Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 370M
Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 3600M

Average Benchmarks NVIDIA Quadro FX 1700M → 100% n=4

Average Benchmarks NVIDIA Quadro FX 370M → 37% n=4

Average Benchmarks NVIDIA Quadro FX 3600M → 121% n=4

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
Quadro FX 3600M:
98.1  fps
med. 1024x768
100%
Quadro FX 1700M:
33.3  fps
178%
Quadro FX 3600M:
59.5  fps
high 1024x768
100%
Quadro FX 1700M:
19.1  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
Quadro FX 3600M:
119.5  fps
med. 1024x768
100%
Quadro FX 1700M:
29.3  fps
182%
Quadro FX 3600M:
53.2  fps
high 1024x768
100%
Quadro FX 1700M:
17.1  fps
170%
Quadro FX 3600M:
29  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
Quadro FX 3600M:
63  fps
high 1024x768
Quadro FX 3600M:
41  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Quadro FX 1700M:
378  fps
133%
Quadro FX 3600M:
503  fps
med. 800x600
100%
Quadro FX 1700M:
152  fps
151%
Quadro FX 3600M:
230  fps
high 1024x768
100%
Quadro FX 1700M:
59  fps
175%
Quadro FX 3600M:
103  fps
Doom 3

Doom 3

2004
low 640x480
Quadro FX 370M:
97  fps
Quadro FX 3600M:
176.5  fps
med. 640x480
Quadro FX 370M:
97.1  fps
Quadro FX 3600M:
177.3  fps
high 800x600
Quadro FX 370M:
65.4  fps
Quadro FX 3600M:
175.1  fps
ultra 1024x768
Quadro FX 370M:
39.9  fps
Quadro FX 3600M:
167.8  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Quadro FX 1700M:
609.6  fps

Average Gaming NVIDIA Quadro FX 1700M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA Quadro FX 3600M → 165%

Average Gaming 30-70 fps → 180%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)