Notebookcheck Logo

NVIDIA Quadro FX 1500M vs NVIDIA Quadro FX 1600M vs NVIDIA Quadro FX 3500M

NVIDIA Quadro FX 1500M

► remove from comparison NVIDIA Quadro FX 1500M

NVIDIA Quadro FX 1500M is the version of 7900 GS video card for notebooks, which is optimized for CAD and professional 3D-applications. Technically, it has the same or similar chip (G71 architecture), but with other Bios and support for professional drivers.

The gaming performance is clearly worse than the 7900 GS (because of the application optimizing). Nonetheless, the most modded drivers can be used, so the Quadro FX 1500M is more a 7900 GS (for the operating system).

NVIDIA Quadro FX 1600M

► remove from comparison

This is a highend workstation graphic chip (for CAD and 3D programs optimized) with DirectX 10 and good OpenGL support - probably based on the GeForce 8700M GT graphic card. It is intended for digital content creators, engineers, earthscientists and other professional 3D applications. Certified drivers grant thecorrect and faster (compared to 8700M) representation of professional programs (CAD, CCD, visualisation software).

NVIDIA Quadro FX 3500M

► remove from comparison NVIDIA Quadro FX 3500M

The NVIDIA Quadro FX 3500M was the top professional graphic solution for the mobile use in 2007. The Quadro FX 3500M is especially suitable for CAD, digital image-, video editing and scientifical visualizations (according NVIDIA). It is based upon the NVIDIA GeForce Go 7950GTX. Therefore also a good gaming performance can be expected (for 2007 and if modded drivers are used). The card is shipped with certified drivers for professional applications, which are not optimized for games (inofficially the manual installation of Forceware drivers should be possible).

The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solud Edge, ...) and DCC applictions (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offers a 12-Bit precision for Subpixel, full image Antialiasing, hardware accelerated Antialiasing for dots and lines and additional optimized settings, which are optimized for CAD and DCC.

Nvidia describes the 3000 series as a power package for big laptops and data structures.

NVIDIA Quadro FX 1500MNVIDIA Quadro FX 1600MNVIDIA Quadro FX 3500M
Quadro FX Series
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
Quadro FX 3800M 128 @ 0.68 GHz256 Bit @ 1000 MHz
Quadro FX 3700M 128 @ 0.55 GHz256 Bit @ 800 MHz
Quadro FX 2800M 96 @ 0.6 GHz256 Bit @ 1000 MHz
Quadro FX 3600M 96 @ 0.5 GHz256 Bit @ 800 MHz
Quadro FX 1800M 72 @ 0.56 GHz128 Bit @ 1100 MHz
Quadro FX 2700M 48 @ 0.53 GHz256 Bit @ 800 MHz
Quadro FX 880M 48 @ 0.55 GHz128 Bit @ 790 MHz
Quadro FX 3500M 24/8 cores @ 0.58 GHz256 Bit @ 700 MHz
Quadro FX 2500M 24/8 cores @ 0.5 GHz256 Bit @ 600 MHz
Quadro FX 1700M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1600M 32 @ 0.63 GHz128 Bit @ 800 MHz
Quadro FX 1500M 20/7 cores @ 0.38 GHz256 Bit @ 500 MHz
Quadro FX 770M 32 @ 0.5 GHz128 Bit @ 800 MHz
Quadro FX 570M 32 @ 0.48 GHz128 Bit @ 700 MHz
Quadro FX 380M 16 @ 0.63 GHz64 Bit @ 800 MHz
Quadro FX 370M 8 @ 0.58 GHz64 Bit @ 700 MHz
Quadro FX 360M 16 @ 0.4 GHz64 Bit @ 600 MHz
Quadro FX 350M 4/3 cores @ 0.45 GHz64 Bit @ 350 MHz
CodenameG71GLMNB8P-GLMG71GLM
ArchitectureG7xG8xG7x
Pipelines20 / 7 Pixel- / Vertexshader32 - unified24 / 8 Pixel- / Vertexshader
Core Speed375 MHz625 MHz575 MHz
Memory Speed500 MHz800 MHz700 MHz
Memory Bus Width256 Bit128 Bit256 Bit
Memory TypeGDDR3GDDR3GDDR3
Max. Amount of Memory512 MB512 MB512 MB
Shared Memorynonono
APIDirectX 9c, Shader 3.0DirectX 10, Shader 4.0DirectX 9c, Shader 3.0
Power Consumption20 Watt50 Watt45 Watt
Transistors278 Million289 Million278 Million
technology90 nm80 nm90 nm
Features90nmPureVideo, video scaling, LCDs with 1920x1200 pixel, PCI-Express, connection for ext. graphic card12-bit-sub-pixel, 32-bit-floating-point precision, 32-bit floating point precision, 128 bit graphic pipeline, hardware 3D window clipping, high precision dynamic-range (DPDR) technology, unified memory architecture, nView multi-display (for multi-monitor support), PowerMizer options for energy saving, architecture which is optimized for workstations, rotated-grid full-scene antialiasing (RG FSAA), unified driver architecture, NVIDIA PureVideo technology
Notebook Sizelargelargelarge
Date of Announcement18.04.2006 01.06.2007 01.03.2007
InformationPCI-E, 90nmCG shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit precision of the graphic pipeline, vertex and pixelshader programmability, PCI-E inferface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full screen antialiasing
Link to Manufacturer Pagehttp://www.nvidia.de/page/quadrofx_go.htmlhttp://www.nvidia.com/page/nb_chipset.htmlhttp://www.nvidia.com/page/quadrofx_go.h...
Shader Speed1250 MHz

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
26279 Points (27%)
min: 27822     avg: 32843     median: 35198 (37%)     max: 35509 Points
3DMark 03 - 3DMark 03 - Standard
min: 14650     avg: 15283     median: 15283 (8%)     max: 15916 Points
min: 15060     avg: 16009     median: 15915 (8%)     max: 17144 Points
20736 Points (11%)
3DMark 05 - 3DMark 05 - Standard
min: 6386     avg: 6666     median: 6400 (9%)     max: 7212 Points
min: 9344     avg: 9963     median: 9873 (14%)     max: 10375 Points
9295 Points (13%)
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 1500M
3DMark 06
min: 3900     avg: 3903     median: 3903 (6%)     max: 3906 Points
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 1600M
min: 4535     avg: 4623     median: 4622.5 (7%)     max: 4710 Points
3DMark 06 - Score Unknown Settings + NVIDIA Quadro FX 3500M
5254 Points (8%)
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 1500M
3DMark 06
4074 Points (6%)
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro FX 1600M
min: 4798     avg: 4916     median: 4915.5 (7%)     max: 5033 Points
3DMark 06 - Standard 1280x800 + NVIDIA Quadro FX 1600M
3DMark 06
5608 Points (8%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro FX 1600M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3899     avg: 4670     median: 4885 (21%)     max: 5226 Points

Average Benchmarks NVIDIA Quadro FX 1500M → 100% n=3

Average Benchmarks NVIDIA Quadro FX 1600M → 126% n=3

Average Benchmarks NVIDIA Quadro FX 3500M → 139% n=3

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
Quadro FX 1600M:
83.2 84.2 ~ 84 fps
med. 1024x768
Quadro FX 1600M:
31.5 33.3 ~ 32 fps
high 1024x768
Quadro FX 1600M:
13.6 14.4 15.9 ~ 15 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
Quadro FX 1600M:
12.7 72.2 73.1 ~ 53 fps
med. 1024x768
Quadro FX 1600M:
23.5 29.6 ~ 27 fps
high 1024x768
Quadro FX 1600M:
13.2 15.6 ~ 14 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
Quadro FX 1600M:
36 37 ~ 37 fps
high 1024x768
Quadro FX 1600M:
21 23 ~ 22 fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Quadro FX 1500M:
259  fps
182%
Quadro FX 1600M:
444 476 493 ~ 471 fps
med. 800x600
100%
Quadro FX 1500M:
143  fps
113%
Quadro FX 1600M:
153 162 167 ~ 161 fps
high 1024x768
100%
Quadro FX 1500M:
63  fps
90%
Quadro FX 1600M:
56 56 59 ~ 57 fps
Doom 3

Doom 3

2004
low 640x480
100%
Quadro FX 1500M:
114.5  fps
146%
Quadro FX 1600M:
160.8 173.6 ~ 167 fps
med. 640x480
100%
Quadro FX 1500M:
113.6  fps
149%
Quadro FX 1600M:
164.3 174 ~ 169 fps
high 800x600
100%
Quadro FX 1500M:
113.9  fps
143%
Quadro FX 1600M:
160.6 165 ~ 163 fps
ultra 1024x768
100%
Quadro FX 1500M:
109.3  fps
118%
Quadro FX 1600M:
129.1 129.2 ~ 129 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Quadro FX 1500M:
380.7  fps
144%
Quadro FX 1600M:
549  fps

Average Gaming NVIDIA Quadro FX 1500M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA Quadro FX 1600M → 136%

Average Gaming 30-70 fps → 90%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.17
log 02. 21:53:15

#0 checking url part for id 7 +0s ... 0s

#1 checking url part for id 183 +0s ... 0s

#2 checking url part for id 61 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 29 Jun 2022 17:25:55 +0200 +0.001s ... 0.001s

#5 linkCache_getLink using $NBC_LINKCACHE +0.048s ... 0.048s

#6 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#7 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#8 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#9 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#10 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#11 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#12 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#13 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#14 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#15 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#16 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#17 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#18 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#19 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#20 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.048s

#21 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.051s

#22 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#23 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#24 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#25 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#26 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#27 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#28 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#29 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#30 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#31 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#32 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#33 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#34 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#35 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#36 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#37 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.051s

#38 composed specs +0s ... 0.051s

#39 did output specs +0s ... 0.051s

#40 start showIntegratedCPUs +0s ... 0.051s

#41 getting avg benchmarks for device 7 +0.047s ... 0.098s

#42 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.098s

#43 got single benchmarks 7 +0.006s ... 0.104s

#44 getting avg benchmarks for device 183 +0s ... 0.104s

#45 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.105s

#46 got single benchmarks 183 +0.007s ... 0.112s

#47 getting avg benchmarks for device 61 +0s ... 0.113s

#48 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.113s

#49 got single benchmarks 61 +0.003s ... 0.117s

#50 got avg benchmarks for devices +0s ... 0.117s

#51 linkCache_getLink no uid found +0.001s ... 0.118s

#52 linkCache_getLink no uid found +0.002s ... 0.12s

#53 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#54 linkCache_getLink no uid found +0s ... 0.12s

#55 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#56 linkCache_getLink no uid found +0s ... 0.12s

#57 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.12s

#58 linkCache_getLink no uid found +0s ... 0.12s

#59 linkCache_getLink no uid found +0.001s ... 0.122s

#60 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#61 linkCache_getLink no uid found +0s ... 0.122s

#62 linkCache_getLink no uid found +0s ... 0.122s

#63 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#64 linkCache_getLink no uid found +0s ... 0.122s

#65 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.122s

#66 linkCache_getLink no uid found +0s ... 0.122s

#67 linkCache_getLink no uid found +0.038s ... 0.16s

#68 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#69 linkCache_getLink no uid found +0s ... 0.161s

#70 linkCache_getLink no uid found +0s ... 0.161s

#71 linkCache_getLink no uid found +0s ... 0.161s

#72 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#74 linkCache_getLink no uid found +0s ... 0.161s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.162s

#76 linkCache_getLink no uid found +0.002s ... 0.164s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#79 min, max, avg, median took s +0s ... 0.164s

#80 before gaming benchmark output +0s ... 0.164s

#81 Got 44 rows for game benchmarks. +0.005s ... 0.168s

#82 composed SQL query for gamebenchmarks +0s ... 0.169s

#83 got data and put it in $dataArray +0.002s ... 0.17s

#84 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.172s

#85 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#87 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#89 linkCache_getLink no uid found +0s ... 0.172s

#90 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#91 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#92 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#96 linkCache_getLink no uid found +0s ... 0.173s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#98 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#99 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#102 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.176s

#103 linkCache_getLink no uid found +0s ... 0.176s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#109 linkCache_getLink no uid found +0s ... 0.176s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#111 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#113 linkCache_getLink no uid found +0s ... 0.176s

#114 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.177s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#119 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#126 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.178s

#127 linkCache_getLink no uid found +0s ... 0.178s

#128 benchmarks composed for output. +0s ... 0.178s

#129 calculated avg scores. +0s ... 0.178s

#130 return log +0.001s ... 0.179s

Please share our article, every link counts!
> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)