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Nvidia to introduce Deep Learning Dynamic Super Resolution downscaler with January 14 graphics driver update

Image quality seemingly beter than 4K but with 1080p performance. (Image Source: Nvidia)
Image quality seemingly beter than 4K but with 1080p performance. (Image Source: Nvidia)
DLDSR provides image quality comparable to 4K resolution while maintaining native resolution performance. It remains an Nvidia-exclusive feature as it requires the AI-powered Tensor cores found only on RTX cards.

Nvidia’s Deep Learning Super Sampling technology is offering significant performance boosts while providing close to native resolution and sometimes improved image quality for users lucky enough to own an RTX graphics card with Tensor cores. DLSS still suffers from artifacting, however, so now Nvidia is introducing an alternative that is based on the good old Dynamic Super Resolution feature, which relies on downscaling rather than upscaling algorithms.

The new DSR version is also making use of the Tenson cores, hence its Deep Learning Dynamic Super Resolution naming. It will be available with the January 14 GeForce Game Ready graphics driver update. As explained in the announcement, DLDSR “renders a game at higher, more detailed resolution before intelligently shrinking the result back down to the resolution of your monitor. This downsampling method improves image quality by enhancing detail, smoothing edges, and reducing shimmering.” Because of the Tensor core requirements, this will remain an Nvidia-exclusive technology. The logic here is to make the image quality of DLDSR 2.25X comparable to that of DSR 4X, but with higher performance close to native resolution.

As a bonus, Nvidia is integrating some of the features found in the popular third-party ReShade tool directly in the GeForce Experience drivers. In this respect, three new custom ReShade filters will be added:

  • SSRTGI (Screen Space Ray Traced Global Illumination), commonly known as the “Ray Tracing ReShade Filter” enhances lighting and shadows of your favorite titles to create a greater sense of depth and realism.
  • SSAO (Screen Space Ambient Occlusion) emphasizes the appearance of shadows near the intersections of 3D objects, especially within dimly lit/indoor environments.
  • Dynamic DOF (Depth of Field) applies bokeh-style blur based on the proximity of objects within the scene giving your game a more cinematic suspenseful feel.

 

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Bogdan Solca
Bogdan Solca - Senior Tech Writer - 1750 articles published on Notebookcheck since 2017
I first stepped into the wondrous IT&C world when I was around seven years old. I was instantly fascinated by computerized graphics, whether they were from games or 3D applications like 3D Max. I'm also an avid reader of science fiction, an astrophysics aficionado, and a crypto geek. I started writing PC-related articles for Softpedia and a few blogs back in 2006. I joined the Notebookcheck team in the summer of 2017 and am currently a senior tech writer mostly covering processor, GPU, and laptop news.
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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2022 01 > Nvidia to introduce Deep Learning Dynamic Super Resolution downscaler with January 14 graphics driver update
Bogdan Solca, 2022-01-12 (Update: 2022-01-12)