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ARM Mali-T830 MP3 vs ARM Mali-T880 MP4 vs ARM Mali-T880 MP2

ARM Mali-T830 MP3

► remove from comparison ARM Mali-T830 MP3

The ARM Mali-T830 MP3 is an integrated graphics card for smartphones and tablets. It first appeared in the Samsung Exynos 7880 in the beginning of 2017. The chip features three clusters and supports OpenGL ES 3.2, OpenCL 1.2 and DirectX 11 (FL 9_3). 

The performance should be similar to the old ARM Mali-T860 MP2 and therefore all typical Android games should run fluently.

The ARM Mali-T830 MP3 in the Exynos 7880 is manufactured in 14 nm and therefore also suited for smaller smartphones.

ARM Mali-T880 MP4

► remove from comparison ARM Mali-T880 MP4

The ARM Mali-T880 MP4 is a mobile graphics solution that can be found in ARM SoCs like the HiSilicon Kirin 950. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP4 version features 4 clusters/cores.

The MP4 version that is used in the HiSilicon /Huawei SoC is clocked with up to 900 MHz and performs similar to a Adreno 420 (Snapdragon 805) and PowerVR GX6450 (Apple A8). However, the Mali-T760 MP8 in the Samsung Exynos 7420 pulls ahead thanks to its 8 clusters. Still, the Mali-T880MP4 offers enough power for demanding Android games in Full HD.

Thanks to the 16nm process in the Kirin 950, the Mali-T880 can be used in smartphones like the Huawei Mate 8.

ARM Mali-T880 MP2

► remove from comparison ARM Mali-T880 MP2

The ARM Mali-T880 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P20 SoC for Android based smartphones and tablets. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.

ARM Mali-T830 MP3ARM Mali-T880 MP4ARM Mali-T880 MP2
Mali-T800 Series
Mali-T880 MP12 12 @ 0.65 GHz
Mali-T880 MP4 4 @ 0.9 GHz
Mali-T880 MP2 2 @ 0.9 GHz
Mali-T860 MP2 2 @ 0.7 GHz
Mali-T830 MP3 2 @ 0.6 GHz
Mali-T830 MP2 2 @ 0.6 GHz
Mali-T830 MP1 1
Mali-T880 MP12 12 @ 0.65 GHz
Mali-T880 MP4 4 @ 0.9 GHz
Mali-T880 MP2 2 @ 0.9 GHz
Mali-T860 MP2 2 @ 0.7 GHz
Mali-T830 MP3 2 @ 0.6 GHz
Mali-T830 MP2 2 @ 0.6 GHz
Mali-T830 MP1 1
Mali-T880 MP12 12 @ 0.65 GHz
Mali-T880 MP4 4 @ 0.9 GHz
Mali-T880 MP2 2 @ 0.9 GHz
Mali-T860 MP2 2 @ 0.7 GHz
Mali-T830 MP3 2 @ 0.6 GHz
Mali-T830 MP2 2 @ 0.6 GHz
Mali-T830 MP1 1
Pipelines2 - unified4 - unified2 - unified
Core Speed600 (Boost) MHz900 (Boost) MHz900 (Boost) MHz
Shared Memorynonono
APIDirectX 11 (FL 9_3), OpenGL ES 3.2DirectX 11.2 (FL 11_2), OpenGL ES 3.1DirectX 11.2 (FL 11_2), OpenGL ES 3.1
technology16 nm16 nm16 nm
FeaturesOpenGL ES 3.2, OpenCL 1.2, DirectX 11 (FL 9_3)OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2)OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2)
Date of Announcement01.04.2016 26.11.2015 26.11.2015
Link to Manufacturer Pagehttp://www.arm.com/products/multimedia/m...https://www.arm.com/products/multimedia/...https://www.arm.com/products/multimedia/...
CodenameMidgard (4th Generation)Midgard (4th Generation)
ArchitectureMidgard (4rd-gen)Midgard (4rd-gen)
CPU in Mali-T830 MP3GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 78808 x 1900 MHz? MHz? MHz
CPU in Mali-T880 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9558 x 2500 MHz? MHz900 MHz
HiSilicon Kirin 9508 x 2300 MHz? MHz900 MHz
MediaTek Helio X27 MT6797X10 x 2600 MHz? MHz875 MHz
min. - max.? MHz780 - ? MHz
CPU in Mali-T880 MP2GPU Base SpeedGPU Boost / Turbo
Mediatek Helio P258 x 2600 MHz1000 MHz? MHz
Mediatek Helio P20 (LP4) MT67578 x 2300 MHz900 MHz? MHz
min. - max.900 - ? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
13314 Points (2%)
3DMark - 3DMark Ice Storm Extreme Graphics
98665 Points (14%)
min: 6839     avg: 8665     median: 9269 (1%)     max: 9283 Points
3DMark - 3DMark Ice Storm Graphics
10624 Points (1%)
min: 10498     avg: 11431     median: 11898 (2%)     max: 11898 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
1180 Points (7%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
1074 Points (3%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
746 Points (6%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
643 Points (3%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-T830 MP3
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
33 fps (1%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-T880 MP4
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-T880 MP2
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T830 MP3
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
34 fps (0%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP2
GFXBench 3.0 - GFXBench 3.0 Manhattan
15 fps (4%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
15 fps (1%)
GFXBench - GFXBench Car Chase Onscreen
5.2 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
5.2 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 2.4     avg: 3.2     median: 2.4 (2%)     max: 4.7 fps
4.5 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.4     avg: 2.5     median: 2.5 (1%)     max: 2.5 fps
1.5 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 3.8     avg: 5.1     median: 4 (2%)     max: 7.5 fps
7.4 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 6.9     avg: 7     median: 7 (1%)     max: 7.2 fps
4.2 fps (1%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 16610     avg: 16649     median: 16649 (38%)     max: 16688 Points
min: 9655     avg: 9936     median: 9935.5 (23%)     max: 10216 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 29659     avg: 29661     median: 29660.5 (66%)     max: 29662 Points
min: 18345     avg: 19359     median: 19359 (43%)     max: 20373 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 6747     avg: 6960     median: 6988 (7%)     max: 7145 Points
min: 3868     avg: 3970     median: 3970 (4%)     max: 4072 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1344     avg: 1469     median: 1516 (3%)     max: 1548 Points
min: 1046     avg: 1086     median: 1085.5 (2%)     max: 1125 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4599 Points (100%)

Average Benchmarks ARM Mali-T830 MP3 → 100% n=11

Average Benchmarks ARM Mali-T880 MP4 → 118% n=11

Average Benchmarks ARM Mali-T880 MP2 → 89% n=11

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
Mali-T880 MP4:
24 fps 25 fps ~ 25 fps
med.
Mali-T880 MP4:
24 fps  fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-T880 MP4:
42 fps  fps
high
Mali-T880 MP4:
42 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-T830 MP3:
30  fps
150%
Mali-T880 MP4:
30 34 44 56 60 ~ 45 fps
153%
Mali-T880 MP2:
30 52 fps 57 ~ 46 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-T830 MP3:
30  fps
100%
Mali-T880 MP4:
29 30 30 ~ 30 fps
100%
Mali-T880 MP2:
30 30 ~ 30 fps
high
100%
Mali-T830 MP3:
29  fps
93%
Mali-T880 MP4:
20 27 30 30 30 ~ 27 fps
103%
Mali-T880 MP2:
29 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-T880 MP4:
29 fps  fps
high
Mali-T880 MP4:
29 fps  fps
Temple Run 2

Temple Run 2

2013
high
Mali-T880 MP2:
52  fps

Average Gaming ARM Mali-T830 MP3 → 100%

Average Gaming ARM Mali-T880 MP4 → 114%

Average Gaming 30-70 fps → 150%

Average Gaming ARM Mali-T880 MP2 → 119%

Average Gaming 30-70 fps → 153%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.17
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#209 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#212 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.169s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#237 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#258 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.173s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#262 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.174s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#274 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#277 min, max, avg, median took s +0s ... 0.176s

#278 before gaming benchmark output +0s ... 0.176s

#279 Got 31 rows for game benchmarks. +0.015s ... 0.19s

#280 composed SQL query for gamebenchmarks +0s ... 0.191s

#281 got data and put it in $dataArray +0.001s ... 0.192s

#282 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.193s

#283 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.194s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#285 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.196s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#287 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.197s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#296 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.198s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#298 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#310 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#312 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#313 benchmarks composed for output. +0s ... 0.2s

#314 calculated avg scores. +0s ... 0.2s

#315 return log +0.001s ... 0.201s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)