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First Xbox next-gen exclusive, The Medium, brings the GeForce RTX 3080 to its knees: can't manage a locked 1080p/60 FPS, even with ray-tracing disabled

Horrifying performance: The Medium struggles, even on the mighty GeForce RTX 3080 (Image source: Bloober Team)
Horrifying performance: The Medium struggles, even on the mighty GeForce RTX 3080 (Image source: Bloober Team)
In what could come as a disappointment to GeForce RTX 3080 owners, recent Xbox and PC exclusive The Medium struggles to deliver a consistent 60 FPS, even at 1080p with ray-tracing effects disabled. Because the game readily scales to 4K, this could be an optimization issue Bloober Team and NVIDIA will soon resolve.
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Bloober Team recently launched The Medium, the first next-gen exclusive title to arrive on PC and Xbox Series S/X. While the game received very positive reviews, thanks to great atmosphere and a gripping story, performance appears to be the greatest horror. As it stands today, The Medium can't manage a fully locked 1080p/60 FPS, even on the flagship Ampere GeForce RTX 3080 graphics card. 

The folks over at DSOGaming recently reported about dire performance figures. With RTX effects disabled and DLSS disabled, portions of the game ran as low as 52 FPS. With ray-tracing set to ultra and DLSS disabled, performance dropped to a miserable 15-20 FPS, in a benchmark run by YouTuber Cycu1. It's important to note, however, that with ray-tracing disabled and quality DLSS turned on, the game ran at a healthy 70-80 FPS at 4K. 

This leads us to the conclusion that, while The Medium does appear to have optimization issues in certain sections, current-gen ray-tracing hardware - whether that's Ampere's RT cores or the console equivalent - is simply not capable enough. In the here and now, turning DLSS on while disabling ray-tracing could be the way to go. We might have to wait until Navi 31 and Lovelace (or beyond) to get truly playable RT. 

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Arjun Krishna Lal
Arjun Krishna Lal - Tech Writer - 430 articles published on Notebookcheck since 2019
I've had a passion for PC gaming since 1996, when I watched my dad score frags in Quake as a 1 year-old. I've gone on to become a Penguin-published author and tech journalist. Apart from working as an editor at Notebookcheck, I write for outlets including TechSpot and Gamingbolt. I’m the Director of Content at Flying V Group, one of the top 5 digital marketing agencies in Orange County. When I'm not traveling the world, gathering stories for my next book, you can find me tinkering with my PC.
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> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2021 01 > First Xbox next-gen exclusive, The Medium, brings the GeForce RTX 3080 to its knees: can't manage a locked 1080p/60 FPS, even with ray-tracing disabled
Arjun Krishna Lal, 2021-01-28 (Update: 2021-01-28)