Qualcomm Adreno 530 vs Qualcomm Adreno 508

Qualcomm Adreno 530

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The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.

The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430, the 530 is especially faster in demanding benchmarks.

Qualcomm Adreno 508

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The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm "up to 30% faster graphics rendering than previous designs". 

Qualcomm Adreno 530Qualcomm Adreno 508
ManufacturerQualcommQualcomm
Adreno 500 Series
Adreno 540 compare @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 @ 650 MHz
Adreno 506 compare @ 650 MHz
Adreno 505 compare @ 450 MHz
Adreno 504 compare @ 450 MHz
Adreno 540 compare @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 @ 650 MHz
Adreno 506 compare @ 650 MHz
Adreno 505 compare @ 450 MHz
Adreno 504 compare @ 450 MHz
Core624 MHz650 MHz
Shared Memoryyesyes
DirectXDirectX 11.1DirectX 12.1
Technology14 nm14 nm
FeaturesOpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced15.12.2015 08.05.2017
ArchitectureAdreno 500
CPU in Adreno 530GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 821 MSM8996 Pro4 x 2400 MHz? MHz653 MHz
Qualcomm Snapdragon 820 MSM89964 x 2200 MHz? MHz624 MHz
min. - max.? MHz624 - 653 MHz
CPU in Adreno 508GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6308 x 2200 MHz? MHz? MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 24310     avg: 32869     median: 32997 (6%)     max: 40761 Points
min: 16508     avg: 18279     median: 18469 (3%)     max: 18635 Points
3DMark - 3DMark Ice Storm Extreme Graphics
0 Points (0%)
0 Points (0%)
3DMark - 3DMark Ice Storm Graphics
0 Points (0%)
0 Points (0%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2649     avg: 3348     median: 3425 (25%)     max: 3806 Points
min: 1299     avg: 1379     median: 1391 (10%)     max: 1415 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3401     avg: 4503     median: 4661.5 (16%)     max: 5006 Points
min: 1204     avg: 1302     median: 1318 (5%)     max: 1332 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2252     avg: 2605     median: 2594.5 (31%)     max: 2893 Points
min: 872     avg: 904     median: 907 (11%)     max: 919 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2488     avg: 2996     median: 3108 (31%)     max: 3253 Points
min: 767     avg: 797     median: 801 (8%)     max: 809 Points
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 530
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 508
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 530
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 508
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 26     avg: 43     median: 44.5 (7%)     max: 49 fps
min: 13     avg: 13.8     median: 14 (2%)     max: 14 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 23     avg: 35.6     median: 32 (9%)     max: 48 fps
min: 11     avg: 13.8     median: 14 (4%)     max: 15 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.9     avg: 8.6     median: 7 (4%)     max: 12 fps
min: 2.7     avg: 3     median: 3.1 (2%)     max: 3.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.1     avg: 8.4     median: 7.2 (3%)     max: 11 fps
min: 1.7     avg: 1.8     median: 1.9 (1%)     max: 1.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 12     avg: 15.3     median: 15 (7%)     max: 19 fps
min: 4.4     avg: 5.1     median: 5.2 (3%)     max: 5.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 15     avg: 17.7     median: 19 (3%)     max: 19 fps
min: 4.9     avg: 5.3     median: 5.3 (1%)     max: 5.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 14     avg: 18.3     median: 19 (4%)     max: 20 fps
min: 5.3     avg: 5.5     median: 5.5 (1%)     max: 5.6 fps
GFXBench - GFXBench Car Chase Onscreen
min: 8.4     avg: 14.4     median: 13 (5%)     max: 20 fps
min: 4.3     avg: 5.5     median: 5.4 (2%)     max: 6 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 21420     avg: 30602     median: 33028 (75%)     max: 35449 Points
min: 21420     avg: 30602.4     median: 33028 (75%)     max: 35449 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 28538     avg: 37215     median: 38353 (85%)     max: 41500 Points
min:      avg: 32563.1     median: 37987 (84%)     max: 41500 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 4781     avg: 5512     median: 5612.5 (18%)     max: 6042 Points
min: 4781     avg: 5512     median: 5612.5 (18%)     max: 6042 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1913     avg: 2183     median: 2178.5 (8%)     max: 2461 Points
min: 1913     avg: 2182.8     median: 2178.5 (8%)     max: 2461 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4410 (96%)
4410 (96%)

Average Benchmarks Qualcomm Adreno 530 → 100% n=20

Average Benchmarks Qualcomm Adreno 508 → 52% n=20

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
med.
Adreno 508:
25 fps  fps
Arena of Valor

Arena of Valor

2018
low
Adreno 508:
30 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
ultra
Adreno 508:
30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 508:
29 fps 30 fps 55 fps ~ 38 fps
high
Adreno 508:
56 fps 58 fps 59 fps ~ 58 fps
Battle Bay

Battle Bay

2018
low
Adreno 508:
61 fps  fps
high
Adreno 508:
61 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 530:
0 (!) 30 30 30 30 56 58 59 59 60 60 ~ 43 fps
84%
Adreno 508:
30 30 30 30 fps 60 fps ~ 36 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 530:
29 29 30 30 30 30 30 30 30 30 30 fps ~ 30 fps
100%
Adreno 508:
30 30 30 30 fps ~ 30 fps
high
100%
Adreno 530:
0 (!) 29 29 29 30 30 30 30 30 30 30 30 30 fps 48 ~ 29 fps
103%
Adreno 508:
28 30 30 30 fps ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 508:
29 fps 30 fps 30 fps ~ 30 fps
high
Adreno 508:
25 fps 28 fps 30 fps ~ 28 fps
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 530:
60  fps
high
100%
Adreno 530:
35 51 ~ 43 fps
74%
Adreno 508:
32  fps
Temple Run 2

Temple Run 2

2013
high
Adreno 508:
58 60 fps ~ 59 fps

Average Gaming Qualcomm Adreno 530 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 508 → 90%

Average Gaming 30-70 fps → 79%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)