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Qualcomm Adreno 510 vs Qualcomm Adreno 505

Qualcomm Adreno 510

► remove from comparison Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 505

► remove from comparison

The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 510Qualcomm Adreno 505
Adreno 500 Series
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510
Adreno 509 compare
Adreno 508 compare @ 0.65 GHz
Adreno 506 compare @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510
Adreno 509 compare
Adreno 508 compare @ 0.65 GHz
Adreno 506 compare @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
ArchitectureAdreno 500Adreno 500
Shared Memoryyesyes
APIDirectX 12.1, OpenGL ES 3.2, VulkanDirectX 12.1, OpenGL ES 3.2, Vulkan
technology14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Date of Announcement15.12.2015 15.12.2015
Core Speed450 MHz
CPU in Adreno 510GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 652 MSM89768 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 650 MSM89566 x 1800 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Adreno 505GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4398 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4358 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 430 (MSM8937)8 x 1400 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 21087     avg: 21766     median: 21533 (2%)     max: 23175 Points
3DMark - 3DMark Ice Storm Extreme Graphics
5627 Points (1%)
3DMark - 3DMark Ice Storm Graphics
10835 Points (1%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1381     avg: 1454     median: 1441.5 (6%)     max: 1579 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1354     avg: 1395     median: 1389.5 (3%)     max: 1459 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
971 Points (5%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
867 Points (3%)
3DMark - 3DMark Sling Shot (ES 3.0)
min: 1313     avg: 1367     median: 1356.5 (12%)     max: 1507 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 1252     avg: 1299     median: 1292 (8%)     max: 1379 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 745     avg: 773     median: 766.5 (3%)     max: 827 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.88     avg: 1.1     median: 1.2 (0%)     max: 1.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 2.6     avg: 3.3     median: 3.6 (0%)     max: 3.7 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 510
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 22     avg: 30.8     median: 31 (0%)     max: 36 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 505
Basemark ES 2.0 - Basemark ES 2.0
44.8 fps (74%)
33.5 fps (55%)
Basemark X 1.1 - Basemark X 1.1 High Quality
15120 Points (34%)
8015 Points (18%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
26078 Points (58%)
min: 16486     avg: 16610     median: 16609.5 (37%)     max: 16733 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
5.2 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
6078 Points (2%)
min: 2589     avg: 3292     median: 3292 (1%)     max: 3995 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
2559 Points (4%)
min: 1032     avg: 1168     median: 1167.5 (2%)     max: 1303 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4270 Points (93%)

Average Benchmarks Qualcomm Adreno 510 → 100% n=18

Average Benchmarks Qualcomm Adreno 505 → 47% n=18

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
Adreno 505:
25  fps
med.
Adreno 505:
24  fps
Arena of Valor

Arena of Valor

2018
low
Adreno 505:
30 30 30 31 31 31 32 ~ 31 fps
ultra
Adreno 505:
30 30 30 30 30 30 32 ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 505:
42 47 47 58 ~ 49 fps
high
Adreno 505:
41 46 47 58 ~ 48 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 510:
30 50 57 60 ~ 49 fps
80%
Adreno 505:
30 30 30 30 30 30 50 52 53 54 ~ 39 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 510:
29 30 30 ~ 30 fps
100%
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
high
100%
Adreno 510:
20 29 30 30 ~ 27 fps
96%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 505:
27 29 29 30 30 ~ 29 fps
high
Adreno 505:
12 19 21 24 27 ~ 21 fps
Temple Run 2

Temple Run 2

2013
high
Adreno 505:
60  fps

Average Gaming Qualcomm Adreno 510 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 505 → 92%

Average Gaming 30-70 fps → 80%

Qualcomm Adreno 505lowmed.highultraQHD4K
PUBG Mobile2524
Arena of Valor3130
Shadow Fight 34948
Dead Trigger 239
Asphalt 8: Airborne3026
Asphalt 9: Legends2921
Temple Run 260
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
3

1


2
2
1

1







Qualcomm Adreno 510lowmed.highultraQHD4K
Dead Trigger 249
Asphalt 8: Airborne3027
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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show all (including archived), 2024, 2023
v1.28
log 09. 00:56:26

#0 ran 0s before starting gpusingle class +0s ... 0s

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#2 checking url part for id 7444 +0s ... 0s

#3 redirected to Ajax server, took 1731110186s time from redirect:0 +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 07 Nov 2024 05:16:39 +0100 +0s ... 0s

#5 composed specs +0.025s ... 0.025s

#6 did output specs +0s ... 0.025s

#7 start showIntegratedCPUs +0s ... 0.025s

#8 getting avg benchmarks for device 7360 +0.018s ... 0.043s

#9 got single benchmarks 7360 +0.013s ... 0.056s

#10 getting avg benchmarks for device 7444 +0s ... 0.056s

#11 got single benchmarks 7444 +0.029s ... 0.086s

#12 got avg benchmarks for devices +0s ... 0.086s

#13 min, max, avg, median took s +0.019s ... 0.105s

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#15 Got 73 rows for game benchmarks. +0.012s ... 0.117s

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#18 benchmarks composed for output. +0.003s ... 0.12s

#19 calculated avg scores. +0s ... 0.12s

#20 return log +0.002s ... 0.122s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)