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ARC Raiders review: A contender for game of the year

A surprise hit.

ARC Raiders has rocketed into the hearts of gamers and critics alike, earning widespread praise as one of the standout extraction shooters of the year. In our review, we’ll find out whether its Unreal Engine 5 foundation delivers technically - or if it’s once again haunted by the usual assortment of issues.
Florian Glaser, 👁 Florian Glaser, (translated by DeepL / Ninh Duy) Published 🇩🇪
Gaming Laptop Desktop Gamecheck

Verdict - Exciting game, well optimized

An extraction shooter for the masses - that’s the simplest way to sum up ARC Raiders from Embark Studios. While other games in this genre, such as Escape from Tarkov, have struggled to break into the mainstream - likely due to their steep learning curves and limited accessibility - ARC Raiders manages to get almost everything right, making it inviting for a broad audience.

We thoroughly enjoyed our time with this third-person title and immediately wanted to keep playing. Much of that comes down to its gripping introduction - both the cinematic opening and the tutorial - packed with atmosphere and clear explanations of the game’s core systems. The first few matches are incredibly intense, sparking curiosity about the unique, immersive world while raising your pulse with tense encounters against both humans and machines. Smooth, responsive controls and stylish animations add to the excellent sense of movement. Long-term engagement feels almost guaranteed, thanks to the satisfying mix of loot and crafting systems, engaging quests, and a deep skill tree that rewards continued play.

Technology, settings & benchmark

The game’s visual style deserves real credit - it blends natural landscapes with modern industrial and technological elements in a remarkably cohesive way. The clean, futuristic design also stands out as a major plus. We did encounter a few bugs during testing, particularly when changing the resolution, which sometimes caused the HUD to scale incorrectly. It’s also a bit disappointing that certain objects or effects, like shadows, occasionally pop in regardless of the chosen settings. Still, ARC Raiders showcases one of the most stable and visually impressive implementations of Unreal Engine 5 to date.

Performance is excellent, and the game is surprisingly compact, with a download size of about 27 GB (as of November 3, 2025). That said, startup times could use some optimization. On the bright side, shader preloading is noticeably shorter than in many other UE5-based titles.

ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders
ARC Raiders

The team behind ARC Raiders also deserves credit for its extensive options menu, which conveniently applies most changes instantly - no restart required. Many developers could learn a thing or two from the game’s clear, detailed explanations of each setting. As expected, this shooter supports a full suite of modern graphical features, including frame generation, ray tracing, and various upscaling technologies. Alongside TAAU and TSR, ARC Raiders also supports DLSS, XeSS, and FSR.

The only slightly puzzling aspect is the inclusion of three separate resolution controls (see screenshots) - a bit of overkill that could easily confuse players.

ARC Raiders
ARC Raiders
ARC Raiders

The different graphic presets primarily affect draw distance - especially level of detail and vegetation density - as shown in our comparison images. Texture quality remains impressive even on the lowest preset, but you’ll definitely want to enable anti-aliasing. Without it, many elements in the scene, like the protagonist’s hair, tend to flicker noticeably.

Low preset
Low preset
Medium preset
Medium preset
High preset
High preset
Epic Preset + Epic Raytracing
Epic Preset + Epic Raytracing

The so-called practice range serves as our benchmark sequence, accessible after completing four matches. During testing, we sprinted in a straight line down a street in the outdoor area for about 20 seconds—until the character ran out of stamina (see video). Unlike real matches, which lack a fixed starting point, this method provides consistent, reproducible results.

Results

FHD / 1,920 x 1,080

As mentioned earlier, the hardware requirements for an Unreal Engine 5 title are surprisingly moderate. While weaker iGPUs - like the Radeon 820M - struggle to reach playable performance at 1,920 × 1,080 resolution on minimal settings without upscaling, mid-range GPUs such as the GeForce RTX 4060 Laptop handle the game smoothly at maximum settings, delivering nearly 60 FPS in Full HD - with full ray tracing enabled, no less.

ARC Raiders
    1920x1080 Low Preset     1920x1080 Medium Preset AA:TSR     1920x1080 High Preset AA:TSR     1920x1080 Epic Preset + Epic Raytracing AA:TSR
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
247 (183.4min, 217P0.1, 227P1) fps ∼100%
203 (180.8min, 184.1P0.1, 187.2P1) fps ∼100%
135.3 (115.3min, 125.8P0.1, 127.6P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ryzen AI 9 HX 370
Razer Blade 16 2025
182.5 (101min, 110.5P0.1, 132.4P1) fps ∼74%
167 (123.4min, 127.5P0.1, 143.9P1) fps ∼82%
116.1 (66.1min, 91.9P0.1, 106.6P1) fps ∼86%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
194.4 (145.9min, 162.1P0.1, 180.5P1) fps ∼79%
156.1 (133.7min, 139.6P0.1, 143.7P1) fps ∼77%
106.4 (98.6min, 99.4P0.1, 101.5P1) fps ∼79%
NVIDIA GeForce RTX 4060 Laptop GPU, R9 7940HS
Razer Blade 14 Mid 23
183.1 (112.7min, 139.6P0.1, 154.9P1) fps ∼100%
113.5 (103.4min, 104.7P0.1, 106.3P1) fps ∼46%
91.7 (83.8min, 84.1P0.1, 85.6P1) fps ∼45%
58.7 (54.5min, 54.8P0.1, 55.5P1) fps ∼43%
AMD Radeon 820M, Ryzen AI 5 330
Lenovo IdeaPad Slim 5 16AKP10
19.4 (17.1min, 17.2P0.1, 17.6P1) fps ∼11%
9.85 (1.711min, 2.07P0.1, 8.76P1) fps ∼4%
6.54 (5.48min, 5.53P0.1, 5.68P1) fps ∼3%

QHD / 2,560 x 1,440 (+ upscaling)

You don’t need a high-end GPU to enjoy ARC Raiders in QHD either. An RTX 4060 Laptop delivers solid frame rates here as well, hitting roughly 60 FPS at 2,560 × 1,440 with the Epic preset when using DLSS on Quality mode.

ARC Raiders
    2560x1440 Epic Preset + Epic Raytracing AA:TSR     2560x1440 Epic Preset + Epic Raytracing + DLSS Quality
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
102.7 (86.9min, 95.9P0.1, 97P1) fps ∼100%
136.5 (91.3min, 121.7P0.1, 127.4P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ryzen AI 9 HX 370
Razer Blade 16 2025
87.5 (81.4min, 82.2P0.1, 83P1) fps ∼85%
116.9 (83.9min, 88.1P0.1, 104.9P1) fps ∼86%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
78.9 (72.6min, 72.8P0.1, 75.1P1) fps ∼77%
106.5 (96.5min, 98.8P0.1, 100.8P1) fps ∼78%
NVIDIA GeForce RTX 4060 Laptop GPU, R9 7940HS
Razer Blade 14 Mid 23
40.5 (37.5min, 37.6P0.1, 37.9P1) fps ∼39%
59.1 (55.2min, 55.5P0.1, 56.1P1) fps ∼43%

UHD / 3,840 x 2,160 (+ upscaling)

You’ll only need a top-tier GPU if you plan to play in 4K without upscaling. For 3,840 × 2,160 resolution with maximum settings and ray tracing enabled, we recommend at least a mobile GeForce RTX 5080. With DLSS set to Quality, that GPU breaks the 60 FPS barrier in our benchmark.

ARC Raiders
    3840x2160 Epic Preset + Epic Raytracing AA:TSR     3840x2160 Epic Preset + Epic Raytracing + DLSS Quality
NVIDIA GeForce RTX 4080, i9-13900K
Desktop-PC Asus ROG Strix Z790-F
61.3 (55.9min, 56P0.1, 56.3P1) fps ∼100%
93.5 (87min, 88P0.1, 89P1) fps ∼100%
NVIDIA GeForce RTX 5090 Laptop, Ryzen AI 9 HX 370
Razer Blade 16 2025
51.1 (42.1min, 42.2P0.1, 47.8P1) fps ∼83%
78 (72.3min, 73.3P0.1, 74P1) fps ∼83%
NVIDIA GeForce RTX 5080 Laptop, Ultra 9 275HX
Tuxedo Stellaris 16
46.1 (41.4min, 42.1P0.1, 43P1) fps ∼75%
69.2 (45.1min, 50.1P0.1, 65P1) fps ∼74%

(Multi) Frame Generation

As expected, additional performance gains can be achieved through Frame Generation. Using the RTX 5080 and RTX 5090 laptop GPUs as examples, we analyzed the resulting frame rate improvements. As always, the perceived smoothness of Frame Generation doesn’t perfectly match the measured FPS numbers. However, in ARC Raiders, the overall image felt noticeably smoother than in many other titles with Frame Gen enabled.

3.840 x 2,160, Epic Preset + Epic Raytracing DLSS Quality DLSS Quality + MFGx2 DLSS Quality + MFGx4
GeForce RTX 5090 Laptop 78 fps 124 fps 207 fps
GeForce RTX 5080 Laptop 69 fps 107 fps 175 fps

Test systems

Razer Blade 16 2025 (RTX 5090)
Razer Blade 16 2025 (RTX 5090)
Tuxedo Stellaris 16 Gen7 (RTX 5080)
Tuxedo Stellaris 16 Gen7 (RTX 5080)
XMG Neo 16 E23 (RTX 4090)
XMG Neo 16 E23 (RTX 4090)
Razer Blade 16 Mid 23 (RTX 4080)
Razer Blade 16 Mid 23 (RTX 4080)
XMG Pro 15 E23 (RTX 4070)
XMG Pro 15 E23 (RTX 4070)
Razer Blade 14 Mid 23 (RTX 4060)
Razer Blade 14 Mid 23 (RTX 4060)
Medion Erazer Scout E20 (RTX 4050)
Medion Erazer Scout E20 (RTX 4050)
 

Overview

Because gaming benchmarks are time-consuming and sometimes delayed by activation restrictions, we can only include a limited number of results at the time of publication. Additional GPU benchmarks will be added later.

Show Restrictions
PosModel< PrevNext >ARC Raiders
 ARC Raiders (2025)
low
1920x1080
Low Preset
med.
1920x1080
Medium Preset
TSRAA
high
1920x1080
High Preset
TSRAA
ultra
1920x1080
Epic Preset + Epic Raytracing
TSRAA
QHD
2560x1440
Epic Preset + Epic Raytracing
TSRAA
4K
3840x2160
Epic Preset + Epic Raytracing
TSRAA
NVIDIA GeForce RTX 4080
247
203
135.3
102.7
61.3
NVIDIA GeForce RTX 5090 Laptop
182.5
167
116.1
87.5
51.1
NVIDIA GeForce RTX 5080 Laptop
194.4
156.1
106.4
78.9
46.1
NVIDIA GeForce RTX 4080 Laptop GPU
88.4
68.1
NVIDIA GeForce RTX 4060 Laptop GPU
183.1
113.5
91.7
58.7
40.5
Intel Arc Graphics 140V
68.9n2
33.5n2
23.7n2
14.45n2
9.28
5.47
AMD Radeon 820M
19.4
9.85
6.54
(-) * Smaller values are better. / n123 Number of benchmarks for this median value / * Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
60Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
?Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.
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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Reviews > ARC Raiders review: A contender for game of the year
Florian Glaser, 2025-11- 6 (Update: 2025-11- 6)